Aggressors - Units infographics part II

A mix of deep gameplay and rich historical flavor, Aggressors: Ancient Rome lets you relive history as the ruler of one of the mighty civilizations of the ancient Mediterranean. Choose one of twenty available factions and conquer the world.
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AlbertoC
Slitherine
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Aggressors - Units infographics part II

Post by AlbertoC » Tue Jul 17, 2018 3:46 pm

Today we are releasing our second batch of infographics depicting the units of Aggressors: Ancient Rome!

This time it's the turn of the real protagonists of the era: the Romans, as well as a mighty empire which was Rome's most dangerous antagonist for centuries, the Persians.

We are also showcasing the civilian support units as well as the ships you can build in the game.

We'll be back this Friday for our usual Aggressors' Friday with a new Dev diary.


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Galdred
Master Sergeant - Bf 109E
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Re: Aggressors - Units infographics part II

Post by Galdred » Wed Jul 25, 2018 12:04 pm

I don't think Centurion is fitting for an unit type, and they should certainly not be upgraded to officer.
Even through it is not Field of Glory, having a more historical unit name, or at least green/regular/elite units (or early, middle, late, if it is based on technology) instead would be more fitting.

pavelk
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Re: Aggressors - Units infographics part II

Post by pavelk » Wed Jul 25, 2018 12:08 pm

Galdred wrote:
Wed Jul 25, 2018 12:04 pm
I don't think Centurion is fitting for an unit type, and they should certainly not be upgraded to officer.
Even through it is not Field of Glory, having a more historical unit name, or at least green/regular/elite units (or early, middle, late, if it is based on technology) instead would be more fitting.
Hi Galdred,
you are absolutely right. We already renamed centurion to Principes and did couple of other naming changes.
Thank you for the suggestion.

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