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[1.2.1]crash on start-up

Posted: Thu Jan 31, 2019 1:12 am
by Munin320
Hi there,

the game worked fine before but after the latest update it crashes on start-up.
Error log says:

Code: Select all

Loading world ...
DataManager.hpp:84: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &__cdecl proxy::core::DataManager<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &) const: "Traits/AwakenTheMachine" does not exist.
ExceptionHandler::handleSignal()
22 SIGABRT 
There is a .xml of that name in the subdir Data\World\Traits\, but I'm not sure it's related.

Re: [1.2.1]crash on start-up

Posted: Thu Jan 31, 2019 10:26 am
by VPaulus
Please do what's suggested in this forum post:
viewtopic.php?f=523&t=90060&p=766875#p766734

Re: [1.2.1]crash on start-up

Posted: Fri Feb 08, 2019 11:28 am
by Munin320
After updating to 1.2.2 it works, but will re-install to see if there's anything different.

Thanks for your help