Wiki updated with Modding guide

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Aekar
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 231
Joined: Thu Nov 27, 2014 10:29 am

Wiki updated with Modding guide

Post by Aekar » Sat Jul 21, 2018 2:07 pm

Hello guys,

I just put a new page on Gladius Wiki with first modding guidance.
It's here:

https://gladiusrelicsofwar.gamepedia.com/Modding


You may add your new pages there with your guides too.

I must admit I suffered a lot of crashes and sleepless nights while implementing new factions, units and upgrades; that would avoid you some of these pains.
Also I encourage the devs to help us reduce the number of crashes when modding and increase the information we receive.

(EDIT: devs were really were quick to react, thas's awesome! many updates have been rolled in already and modding is now so very convenient!)
(EDIT #2: the modding section now has most articles written by Qai, Potato McWhiskey, Kravix and more)

I think we can bring Gladius to the top for the three years to come. So I invite others to contribute.

Oh, and again, if you are a 3D artist... ;)
Last edited by Aekar on Thu Aug 02, 2018 2:01 pm, edited 1 time in total.

thisisnudge
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 8
Joined: Mon May 14, 2018 6:19 pm

Re: Wiki updated with Modding guide

Post by thisisnudge » Sun Jul 22, 2018 12:06 pm

cool :D

TerrorBlades
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 13
Joined: Wed Jan 23, 2019 11:28 am

Re: Wiki updated with Modding guide

Post by TerrorBlades » Wed Jan 23, 2019 12:04 pm

Hay I'm someone with some knowledge in 3D animation (Only Maya) but lack understanding of how to actually add models to a games and what would be the requirements of said models. (Usually the requirements of the models can be found by just exporting one and looking at it).
But I can make some stuff if you help me figure out how to add the models and also how to extract the onces from the game.
First ofc I need to get the game working but the ticket has been filed.

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