Higher Pop Limit - UPDATED-1.3.4

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eddieballgame
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 281
Joined: Mon Dec 17, 2012 2:53 am

Higher Pop Limit - UPDATED-1.3.4

Post by eddieballgame » Sun Dec 30, 2018 2:56 am

This little mod adjusts the HQ building to allow for a higher pop limit of 9 instead of 6.

Main Dir/Data/World/Buildings-'Headquarters file'-all Factions

Headquarters:

<populationLimit add="9"/> ( was 6 )
Attachments
HigherPopLimit.zip
(3 KiB) Downloaded 10 times

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