Detailed race stats at the end of the match

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Alex20na
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
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Detailed race stats at the end of the match

Post by Alex20na » Wed Jan 01, 2020 2:26 pm

I wish we could have more detailed stats for each race at the end of the match, like, okay...for Astra Militarum:
-Number of infantry units produced
-Number of infantry units lost
-Number of vehicles produced
-Number of vehicles lost
-Heroes produced
-Heroes lost
-Enemy infantry killed
and things like that...and also being able to see the stats for the other races in the match too. It would add a lot to the immersion.

Parallax
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Re: Detailed race stats at the end of the match

Post by Parallax » Fri Jan 03, 2020 7:58 pm

Interesting idea, especially when you play against highest difficulty enemies )

Alex20na
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 39
Joined: Mon Apr 15, 2019 3:42 pm

Re: Detailed race stats at the end of the match

Post by Alex20na » Sat Jan 04, 2020 11:50 pm

Parallax wrote:
Fri Jan 03, 2020 7:58 pm
Interesting idea, especially when you play against highest difficulty enemies )
I modified difficulty level names, for example, for Space Marines from "Primarch" I modified to "Chapter", so that means 1000 battle brothers.

It helps with immersion. For example, let's say I invade a Space Marine homeworld, and I selected for the AI Space Marines "Chapter" difficulty, and I play against 1000 battle brothers, the whole chapter, and I lose the match.

At the end of the match, let's say that they build 100 units, from which they lost 50 units, so that means 50% of the chapter strength, so 500 marines remaining on their homeworld. It would be awesome for a roleplay. I play Gladius with a 40k galaxy map image open and I "invade" planets. It's fun to play it like this.

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