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Cyprus Scenario

Posted: Sat May 04, 2019 3:20 pm
by dejvid2
I have just uploaded a scenario that covers ancient Cyprus and the neighbouring coastal areas.
With 36x24 tiles it is smaller than most other player designed scenarios.
It still needs a lot more work but it is now fully playable.
Download here:
http://kart-hadasht.co.uk/game/aggressors/cyprus.php

Re: Cyprus Scenario

Posted: Sun May 05, 2019 8:36 am
by pavelk
Looks really interesting! It seems like winning Cyprus is a key to win the game, correct (considering the number of mines there)?
If I may, I would recommend to upload this scenario to Steam workshop as well, which would make it much easier for players to browse it, download it and play it directly in the game.

Re: Cyprus Scenario

Posted: Mon May 06, 2019 6:16 pm
by dejvid2
But Cyprus lacks coal so really you need to trade.
(Not that that should surprise you :-) )