Fantasy General II & Proton

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
Post Reply
uneducated
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 775
Joined: Fri Feb 15, 2019 12:42 pm

Fantasy General II & Proton

Post by uneducated »

Gold!

Code: Select all

https://www.protondb.com/app/1025440
Last edited by zakblood on Thu Aug 06, 2020 11:35 am, edited 1 time in total.
Reason: edited live link
tomlowshang
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
Joined: Mon Jun 26, 2017 2:11 am
Location: Toronto, Canada
Contact:

Re: Fantasy General II & Proton

Post by tomlowshang »

Gold is level 2 success. It's only gold because it requires DXVK support for DX11 to work properly. DXVK is only available on newer graphics cards so FGII doesn't work on my old GPU.
Wargaming live streams https://www.twitch.tv/tomlowshang
uneducated
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 775
Joined: Fri Feb 15, 2019 12:42 pm

Re: Fantasy General II & Proton

Post by uneducated »

tomlowshang wrote: Thu Aug 06, 2020 2:05 pm Gold is level 2 success. It's only gold because it requires DXVK support for DX11 to work properly. DXVK is only available on newer graphics cards so FGII doesn't work on my old GPU.
It is a lovely game, isn't it, tomlowshang? Thanks for letting us know about that. So if somebody with decent enough hardware tries it, we could have FGII rated at Platinum!

I hear Big Navi GPUs from AMD will be out soon enough and will be fast and hopefully good value.
uneducated
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 775
Joined: Fri Feb 15, 2019 12:42 pm

Re: Fantasy General II & Proton

Post by uneducated »

tomlowshang wrote: Thu Aug 06, 2020 2:05 pm Gold is level 2 success. It's only gold because it requires DXVK support for DX11 to work properly. DXVK is only available on newer graphics cards so FGII doesn't work on my old GPU.
You must have an impressively old graphics card! What are you using?

Code: Select all

https://developer.nvidia.com/vulkan-driver
Last edited by zakblood on Fri Aug 07, 2020 9:18 am, edited 1 time in total.
Reason: removed live link
tomlowshang
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
Joined: Mon Jun 26, 2017 2:11 am
Location: Toronto, Canada
Contact:

Re: Fantasy General II & Proton

Post by tomlowshang »

I'm use an AMD HD6970 with open source drivers. GPU is about 10 years old so, yeah, it's ancient! :D

I really need to upgrade but I'm broke, unfortunately, so it will be awhile before that happens.
Wargaming live streams https://www.twitch.tv/tomlowshang
uneducated
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 775
Joined: Fri Feb 15, 2019 12:42 pm

Re: Fantasy General II & Proton

Post by uneducated »

tomlowshang wrote: Fri Aug 07, 2020 1:05 am I'm use an AMD HD6970 with open source drivers. GPU is about 10 years old so, yeah, it's ancient! :D

I really need to upgrade but I'm broke, unfortunately, so it will be awhile before that happens.
Well done on those Free drivers! I didn't think AMD had Free drivers (equivalent to the Nouveau project for Nvidia.)

Also, that is super cool red-lining your GPU like that, pushing it to its limit. Isn't it great that Slitherine produce such good games which don't rely on fancy graphics to make it fun?

You will relish your next upgrade! :)

To appreciate how cool tomlowshang's GPU is, take a look at this chart:

Code: Select all

https://www.techpowerup.com/gpu-specs/radeon-hd-6970.c258
Last edited by zakblood on Fri Aug 07, 2020 9:18 am, edited 1 time in total.
Reason: removed live link
tomlowshang
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
Joined: Mon Jun 26, 2017 2:11 am
Location: Toronto, Canada
Contact:

Re: Fantasy General II & Proton

Post by tomlowshang »

uneducated wrote: Fri Aug 07, 2020 8:59 am
tomlowshang wrote: Fri Aug 07, 2020 1:05 am I'm use an AMD HD6970 with open source drivers. GPU is about 10 years old so, yeah, it's ancient! :D
Well done on those Free drivers! I didn't think AMD had Free drivers (equivalent to the Nouveau project for Nvidia.)
AMD supports the free drivers very well. They publish all GPU ISAs and contribute code to Mesa. Nouveau is the result of reverse engineering Nvidia's GPU instruction set which is an impressive feat by itself.
uneducated wrote: Fri Aug 07, 2020 8:59 am Also, that is super cool red-lining your GPU like that, pushing it to its limit. Isn't it great that Slitherine produce such good games which don't rely on fancy graphics to make it fun?
Very few Slitherine games push the GPU very hard, to be honest. The performance loss is in Wine's D3D to OpenGL translation. The D3D to Vulkan translation is more efficient.

Anyway this all very off-topic here. PM if you want to continue the discussion. :)
Wargaming live streams https://www.twitch.tv/tomlowshang
Post Reply

Return to “Fantasy General II - Invasion”