Sandbox mode number of openents

Astra Exodus is a single player turn based Sci-fi 4X strategy game inspired by the classics, with a multiple choice narrative driven epic campaign, top down real time tactical battles and an extensive semi-randomized research grid.
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JamesM
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Sandbox mode number of openents

Post by JamesM » Wed Feb 05, 2020 11:15 pm

How do you get sandbox to mode to have less than the maximum number of opponents? I can not find in any of the setup screens that allows you to select the number of opponents you want to play against.

deep42
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Re: Sandbox mode number of openents

Post by deep42 » Thu Feb 06, 2020 9:07 am

It seems that you have to choose at least three opponents.

JamesM
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Re: Sandbox mode number of openents

Post by JamesM » Thu Feb 06, 2020 10:05 am

I have chosen large galaxy and the game requires that I choose 8 opponent races.

deep42
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Re: Sandbox mode number of openents

Post by deep42 » Thu Feb 06, 2020 11:08 am

With a large Galaxy I have to choose at least 4 opponents.
Then the start button is enabled. (Version 1.00.02)

JamesM
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Re: Sandbox mode number of openents

Post by JamesM » Thu Feb 06, 2020 12:49 pm

With large galaxy playing as human I have to choose all eight races. I do not know why the made this limitation because all 4X games that I have played allow you to choose as few as one opponent up many opponents. This is a backward step in 4X games. They should allow you to play as many opponents as you want to.

deep42
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Re: Sandbox mode number of openents

Post by deep42 » Thu Feb 06, 2020 1:42 pm

As I said before, I can start a sandbox game with 4 opponents. But, of course, you're right that there should be no limit. Maybe the devs can explain why there is this limitation.

AtomicKaiser
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Re: Sandbox mode number of openents

Post by AtomicKaiser » Fri Feb 07, 2020 7:12 pm

JamesM wrote:
Wed Feb 05, 2020 11:15 pm
How do you get sandbox to mode to have less than the maximum number of opponents? I can not find in any of the setup screens that allows you to select the number of opponents you want to play against.
All you have to do, after setting the game rules(most importantly here the galaxy size) and picking your faction, is to click on the ones you want to play against on the opponents screen.
There you can check the number on the top right corner, it should say 1/[MaxPlayers] at the begining, but it will update with each opponent you add and turn green when you have enough.
As of 02 the min/max players limits(you + opponents) are per galaxy size are as follows:

Tiny 2/2
Small 3/4
Average 4/6
Large 5/8

These values were chosen to balance the game, mostly due to the randomness of initial player placement and the density of possible fruitful colonies per player available.
Image

eddieballgame
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Re: Sandbox mode number of openents

Post by eddieballgame » Sat Feb 08, 2020 6:25 pm

As advertised, the game is very moddable.
If one wants to play vs a minimum of 1 AI on any galaxy size, simply...mod it.

Main Dir/Data/Globals.lua file (of course, always back up the original)

-- Galaxy
GalaxySizeFactor = 1,
MinimumDistanceBetweenStars = 4,
MaximumDistanceBetweenStars = 8,
TinyGalaxyMaxPlayers = 2,
SmallGalaxyMaxPlayers = 4,
AverageGalaxyMaxPlayers = 6,
LargeGalaxyMaxPlayers = 8,
TinyGalaxyMinPlayers = 1,
SmallGalaxyMinPlayers = 1,
AverageGalaxyMinPlayers = 1,
LargeGalaxyMinPlayers = 1,
GalacticViewCameraBondaryOffset = 1000,

Increasing the Max Players also works; not sure what the game will allow, however.

eddieballgame
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Re: Sandbox mode number of openents

Post by eddieballgame » Wed Jul 22, 2020 4:16 am

Increasing the number of opponents is still viable per 1.01.05.

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