More Peculiarities Mod - Obselete per the 1.01.05 update

Astra Exodus is a single player turn based Sci-fi 4X strategy game inspired by the classics, with a multiple choice narrative driven epic campaign, top down real time tactical battles and an extensive semi-randomized research grid.
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eddieballgame
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More Peculiarities Mod - Obselete per the 1.01.05 update

Post by eddieballgame » Sat Feb 22, 2020 10:51 am

A simple mod that changed the way Peculiarities are applied & some other adjustments.

Increased the number of 'Peculiarities' & the chances for a Star System/Planet to receive one.
Peculiarities match up with in-game tool tips. Starting Pop = 6/8/10 (was 4/8/12).
Conversion to Industry = 50 (was 60).
Increased the Galaxy size by +1, increased the AI opponents +2, (minimum 1 AI), Min/Max distance between Star Systems = 5/10, increased starting funds per 'Beginning' & adjusted the Victory Condition Score Board to see one's progress.

BTW, for those that want a larger Galaxy, I have found that size 3 works, but not size 4.

Place the extracted folder in Documents/My Games/Astra Exodus/Mods
Attachments
PeculiaritiesPlus.zip
(693.13 KiB) Downloaded 33 times
Last edited by eddieballgame on Wed Jul 22, 2020 4:14 am, edited 5 times in total.

zakblood
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Re: More Peculiarities Mod

Post by zakblood » Sat Feb 22, 2020 11:08 am

thanks for the work and share

eddieballgame
Master Sergeant - Bf 109E
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Re: More Peculiarities Mod

Post by eddieballgame » Sat Feb 22, 2020 11:17 am

Thanks 'zakblood', you are welcome & my pleasure. :)

JosEPhII
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Re: More Peculiarities Mod - UPDATED per 1.05

Post by JosEPhII » Mon Mar 30, 2020 7:32 pm

@eddieballgame,
Keep the Mods coming please! :D

Just bought the game and I will start modding soon. I will be d/l'ing all of yours as a teaching/learning tool(s).

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