Panzer Corps 2 - Dev Diary #9

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zakblood
Most Active User 2017
Most Active User 2017
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Joined: Thu Jun 12, 2014 6:44 pm

Re: Panzer Corps 2 - Dev Diary #9

Post by zakblood » Thu Apr 25, 2019 12:21 pm

can everyone please keep on topic and civil, or i'll put on my mods hat and edit some posts and warn a few users, thanks

consider it just friendly advice, but there won't be a 2nd one

ptje63
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 381
Joined: Fri Sep 26, 2014 2:57 pm
Location: The Netherlands
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Re: Panzer Corps 2 - Dev Diary #9

Post by ptje63 » Sun May 05, 2019 5:34 pm

One of my frustrations of PC is the fact that a retreating ai unit ends up in a Hex position which is more profitable for that unit in the next turn... Probably unsolvable but still...

ptje63
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 381
Joined: Fri Sep 26, 2014 2:57 pm
Location: The Netherlands
Contact:

Re: Panzer Corps 2 - Dev Diary #9

Post by ptje63 » Sun May 05, 2019 5:38 pm

zakblood wrote:
Thu Apr 25, 2019 12:21 pm
can everyone please keep on topic and civil, or i'll put on my mods hat and edit some posts and warn a few users, thanks

consider it just friendly advice, but there won't be a 2nd one
Yes please. I guess there are plenty of other WW2 related forums to discuss indepth all that has been discussed on the previous pages. Lets stick to playing a game we all love 😊

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