Panzer Corps 2 - Axis Operations DLCs announced

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Bwian
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by Bwian » Thu Jun 18, 2020 12:19 pm

I also find it strange that people with Panzer Corps 2 cannot upgrade to the Field Marshal Edition. The makers of the game are losing out big time here...

Waffenamt
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 29
Joined: Fri Mar 04, 2011 12:43 am

Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by Waffenamt » Thu Jun 18, 2020 2:56 pm

Thanks for validating that I made the correct decision when I chose the FM edition when I had the opportunity, but I need to ask - is there anything stopping you from buying a PzC2 DLC when it becomes available?

Schneides42
Corporal - Strongpoint
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Location: The land of the Bundjalung people

Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by Schneides42 » Thu Jun 18, 2020 11:25 pm

Waffenamt wrote:
Thu Jun 18, 2020 2:56 pm
Thanks for validating that I made the correct decision when I chose the FM edition when I had the opportunity, but I need to ask - is there anything stopping you from buying a PzC2 DLC when it becomes available?
Yes people can purchase the DLCs, it is the early access that they are unhappy about. I am happy as I purchased the FM edition. However, while I know I was pre-purchasing the first 2 DLCs, I don't recall any mention of getting early access as well so I can see why those who did not purchase FM being unhappy. Allowing people to now pre-purchase the DLCs does not seem an unreasonable ask.

Cheers

Schneides

Waffenamt
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 29
Joined: Fri Mar 04, 2011 12:43 am

Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by Waffenamt » Fri Jun 19, 2020 12:27 am

I just look at it as a "thank you" - acknowledging that those who paid in advance for the 2 DLCs to be developed via the FM package actually helped out in some way. I could be wrong, but that works for me. It's evident in these forums that you just can't please everyone, but it's also important for people to reasonably voice their displeasure if they somehow feel slighted.

Regards

SineMora
Sergeant First Class - Elite Panzer IIIL
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Location: Sweden

Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by SineMora » Wed Jun 24, 2020 1:14 am

Kerensky wrote:
Tue Jun 16, 2020 12:00 am
Overpowered heroes are here to stay as far as I'm concerned.

If we nerf heroes, people who like them will be forced to work with a weaker system, they have no choice.
By leaving them as is, anyone who likes OP heroes can freely enjoy them. Anyone who doesn't, or finds certain combos to be utterly game breaking, can simply opt out or place personal restrictions on themselves. They can play with the 'no hero' setting. Or they can limit themselves to 1 hero per unit. Or they can adjust as they see fit.

And there are tools to fight against the most broken of combos. Something I'm considering for AI units with heroes is attaching a 'no surrender' hero. So if such a unit is hit with a combo Envelopment/Overwhelming attack, they will just shrug it off.
Other than simply opting out of using them it's not much you can do, though, and it's one of the better features on paper.

There's also the problem then that the average player will end with dozens of Rapid FIre 2X, Zero Slots, Double attack, No Retaliation, Vigilant etc in a single campaign spanning over 150 scenarios. I don't see how this will be balanced either way, but I'm hoping it will at least be playable w/o resorting to these.
Mildly pretentious Swede. Goes by Path on most platforms, including Steam.
http://www.slitherine.com/forum/viewtopic.php?f=596&t=98034 -- Generalissimus AAR (no Liberator / Trophies / Heroes)

Kerensky
Content Designer
Content Designer
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Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by Kerensky » Wed Jun 24, 2020 1:38 am

SineMora wrote:
Wed Jun 24, 2020 1:14 am
Other than simply opting out of using them it's not much you can do, though, and it's one of the better features on paper.

There's also the problem then that the average player will end with dozens of Rapid FIre 2X, Zero Slots, Double attack, No Retaliation, Vigilant etc in a single campaign spanning over 150 scenarios. I don't see how this will be balanced either way, but I'm hoping it will at least be playable w/o resorting to these.
If the Axis Operations grows to that size, I would be honored to have such a problem. Some restrictions might be necessary, for example blocking more than 2 of the 'best' hero types perhaps, but for now it seems to be not a serious issue.

At the end of the Spanish Civil War internal test I have...

Learns from Mistakes
Artillery Support
Tank Killer
Adolf Galland special
Thorough Preparation
Flag Killer
No Retaliation
Ignores ZoC
Learns from Mistakes
Double Support
Unyielding
Lethal Attack
Exterminator

I also disbanded a few heroes for 1k prestige injections, I think 2 or so I tossed out.

All in all, that's not a crazy powerful roster of heroes. I think you can make maybe 1 uber unit out of... Ignore ZoC No retaliation tank killer? But even that isn't much of a combo.

adiekmann
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
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Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by adiekmann » Wed Jun 24, 2020 3:34 am

Kerensky wrote:
Wed Jun 24, 2020 1:38 am
SineMora wrote:
Wed Jun 24, 2020 1:14 am
Other than simply opting out of using them it's not much you can do, though, and it's one of the better features on paper.

There's also the problem then that the average player will end with dozens of Rapid FIre 2X, Zero Slots, Double attack, No Retaliation, Vigilant etc in a single campaign spanning over 150 scenarios. I don't see how this will be balanced either way, but I'm hoping it will at least be playable w/o resorting to these.
If the Axis Operations grows to that size, I would be honored to have such a problem. Some restrictions might be necessary, for example blocking more than 2 of the 'best' hero types perhaps, but for now it seems to be not a serious issue.

At the end of the Spanish Civil War internal test I have...

Learns from Mistakes
Artillery Support
Tank Killer
Adolf Galland special
Thorough Preparation
Flag Killer
No Retaliation
Ignores ZoC
Learns from Mistakes
Double Support
Unyielding
Lethal Attack
Exterminator

I also disbanded a few heroes for 1k prestige injections, I think 2 or so I tossed out.

All in all, that's not a crazy powerful roster of heroes. I think you can make maybe 1 uber unit out of... Ignore ZoC No retaliation tank killer? But even that isn't much of a combo.
That was after how many scenarios played? And did you have Killer Team? (Yes, a shameless attempt to find out how many missions are in the campaign. :D )

dalfrede
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
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Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by dalfrede » Wed Jun 24, 2020 4:29 am

adiekmann wrote:
Wed Jun 24, 2020 3:34 am
That was after how many scenarios played? And did you have Killer Team? (Yes, a shameless attempt to find out how many missions are in the campaign. :D )
PzC1 typically had 12 scenarios per DLC, so 13 heroes from 14 scenarios makes sense.

Or 11 heroes from 12 scenarios + Killer Team, iff you think he would take Killer Team,
not likely.
There comes a time on every project when it is time to shoot the engineer and ship the damn thing.

AlbertoC
Slitherine
Slitherine
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Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by AlbertoC » Wed Jun 24, 2020 10:29 am

We are looking for willing testers for the upcoming DLC of Panzer Corps 2, Spanish Civil War.

If you are willing to give it a try and give us your honest opinion, you can apply here.

faos333
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 58
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Re: Panzer Corps 2 - Axis Operations DLCs announced

Post by faos333 » Sun Jun 28, 2020 12:41 am

Spanish Civil War great news, well done !!!!!!!!

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