Iain 29th August

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IainMcNeil
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Iain 29th August

Post by IainMcNeil » Fri Aug 29, 2008 12:46 pm

<p><span style="font-size: 9pt">Last week we were away at the Game Convention in Leipzig. It's a huge show with around 200,000 visitors, but we were in the trade area, which is still big but a lot quieter and a great place to meet people. We were there to showcase our line up for 2009, which includes 6 games with a total of 18 skus, so next year is going to be busy! The show went really well and the line up received a great reaction. We also met with old friends and made some new ones :)</span></p>
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<p><span style="font-size: 9pt">Earlier this week we announced we had signed a deal with Scholastic to make games on their Horrible Histories series of books. This is a great opportunity for us to bring our historical games to a younger audience. Over the last few weeks we’ve been designing characters, environments and setting and have just received final approval on all the designs to go ahead and really get stuck in to the development. The games are going to be very different in look and feel to what you've seen from us before but the code is already shaping up nicely. More details will be coming out in October. </span></p>
<p><span style="font-size: 9pt">In addition we have 2 more great licensing deals signed. We have not announced them yet because all announcements have to be agreed jointly and go through various legal departments to get approval before they can be released. We're dealing with some huge corporations and it takes a lot longer than usual for them to deal with these things because of the sheer number of people that need to sign things off. </span></p>
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<div>On the development side, Beta testing continues on Commander Napoleon at War, with each version getting better and better. We’re getting close to a final version now with only relatively small changes required. Firepower have also put together a patch for CEAW, to resolve some of the new problems caused by a recent windows update. This is being tested before it gets released. We’ve also started Beta testing a small new medieval strategy game we’ve been working on with a developer called Illustrious Software – we’re still accepting volunteers for this test so any interested parties should sign up to the beta test at <a href="http://www.slitherine.com/beta_test">ww ... </a>.</div>
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<div>And finally, the long awaited Beta test for Great Battles of the Middle Ages begins today. We’re uploading the Beta version and will activate the first group of testers. It is looking really nice and we can’t wait to see what people think. If you like Great Battles of Rome, this will blow you away!</div>

anguille
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Re: Iain 29th August

Post by anguille » Fri Aug 29, 2008 12:55 pm

iainmcneil wrote:<And finally, the long awaited Beta test for Great Battles of the Middle Ages begins today. We’re uploading the Beta version and will activate the first group of testers. It is looking really nice and we can’t wait to see what people think. If you like Great Battles of Rome, this will blow you away!</div>
Finally...i was wondering if it would ever start! Can't wait any longer... :wink:
We’ve also started Beta testing a small new medieval strategy game we’ve been working on with a developer called Illustrious Software
Could you be a little more precise? What kind of strategy game...(tbs, real-time, scope etc). I may be interested...

IainMcNeil
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Post by IainMcNeil » Fri Aug 29, 2008 12:58 pm

Its very simple - puzzle strategy style of gameplay. Turn based, hex based.

anguille
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Post by anguille » Fri Aug 29, 2008 1:12 pm

iainmcneil wrote:Its very simple - puzzle strategy style of gameplay. Turn based, hex based.
I am interested...do you want me to fill a new template? (you still have the one for GbotMA).

Cheers

IainMcNeil
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Post by IainMcNeil » Fri Aug 29, 2008 1:28 pm

Dont worry - you are added :)

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