The deployment system played fine. Didn't take long and we ended up with prepared attack Vs flexible defense. Looks like a system that will create plenty of variety. I have my doubts that all options are created equal but should definitely be more interesting than the current attack/defense.
I ran Grenzer as Average Irregular. I was concerned that at 6 points a base they may be too cheap (after all that's about 1/2 the price of other LI) My two units spent the game lurking in a wood firing ineffectually at some nearby French. I'm not sure but their inability to survive in the open and their relatively poor shooting may mean 6 points is OK.
I ran 3 regiments of Superior, drilled grenadiers. They performed quite well. I would definitely consider superior infantry at the new points cost. I feel they are at the right price, cheaper than veterans but still a couple of points more than average fellas.
I also wonder if they're all created equal
Marty, remember we have decided to make Grenz Regular lights now, either avg drilled or poor conscript
More superiors means more charges means more stuff happens
Do you mean superior conscript? Poor conscript would be more points effective but is not what I thought you were going with?
I personally don't think prepared defense will see the table much. Deploying first, moving second and 2 turns of movement restrictions are massive cons the pros don't even come close to making up for.
DO Exceptional commander rereoll 1 rally test
blocking deployment options, you roll three dice if you have exceptional and your roll three 1's you only get to p=block one deployment option.
Prepared attack bombardment
when artillery units are moved up 6MU if no targets are in range, can they move forward of the halfway line?
Can a feature be placed on another feature already placed (some one places a hill and later a brush is added during another terrain placement action)
must both features be placed at the same time you place a hill with brush at the same time.
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