Duncan vs Supermax 4.0 charlie (no Supermax please)

After action reports for Commander Europe at War.

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duncanr
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Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Sun Dec 11, 2016 12:29 am

back into the beta testing so here is my very current game - already the allies are in big trouble

Image

more fair weather so we go for all out counter attack - we can't risk a BB for the shore bombardment but we send a DD (which missed!) with mass air support and all the French heavy units - even though you can see the mechs!!

not sure Max new that northern hex was land so there s a deadtruck something gone from the hex below the DD

Image

my guess its a middle east or maybe sealion strategy for the axis

Morris
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by Morris » Sun Dec 11, 2016 8:31 am

Who play Axis ?

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Sun Dec 11, 2016 8:41 am

Supermax

Vokt
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by Vokt » Sun Dec 11, 2016 12:26 pm

Seems like you didn't delete the corresponding .dat files from the background names folder and that's why northern France coastline is not showed correctly.

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Sun Dec 11, 2016 7:15 pm

there only seems to be .png files and and a .DS_store file in that folder

pk867
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by pk867 » Sun Dec 11, 2016 7:32 pm

You have to remove the map*_nogrid.dat files in both folders background and background names. start a hot seat and go through accessing all the zoom levels with and without names.

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Sun Dec 11, 2016 7:39 pm

those files aren't there just .PNG and the DS_Store

what do you mean with and without names?

Peter Stauffenberg
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by Peter Stauffenberg » Sun Dec 11, 2016 7:44 pm

How have you installed all the files? Did you get a big ZIP file with lots of folders? PC or MAC version?

He's speaking of the folders under the image folder called background and backgroundnames. That is where you have the map tile files. Removing the *.dat files means the map tiles will be recompiled. It seems you have some kind of hybrid installation (mix og old and new version) since you have map issues, mech unit image issues etc

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Sun Dec 11, 2016 7:56 pm

I have the very big zip set from dropbox -has both PC and MAC

it seems there are only picture files in those folders

Peter Stauffenberg
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by Peter Stauffenberg » Sun Dec 11, 2016 9:00 pm

The .dat files are being generated when you load the game.

pk867
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by pk867 » Sun Dec 11, 2016 11:44 pm

Those files are only for PC not Mac.

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Mon Dec 12, 2016 8:01 pm

took a casualties shot as the relentless axis push forward through some poor weather (finally!) the first fine turn should see Paris fall :(

we have a least nibbled the Luftwaffe a little and have killed the two units where we could get the maximum counter attack - we won't be doing much else I am affraid

Image

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Mon Dec 12, 2016 10:30 pm

should note that the UK DD was sunk :-(

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Tue Dec 13, 2016 6:20 am

we catch a small break as there is no early summer,

we continue our counter attack efforts but aren't quite brave enough to risk going for the kill - temptation!

Image

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Tue Dec 13, 2016 6:21 am

it feels like a spain strategy

pk867
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by pk867 » Tue Dec 13, 2016 1:10 pm

Well I suggest you get Gibraltar manned and ready.....

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Thu Dec 15, 2016 9:19 am

we are very suspicious!

and Gibraltar already has a new unit!

Image

Peter Stauffenberg
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by Peter Stauffenberg » Thu Dec 15, 2016 1:54 pm

It looks like you are still using the old map.

duncanr
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by duncanr » Thu Dec 15, 2016 8:08 pm

so which files am I missing

Peter Stauffenberg
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Re: Duncan vs Supermax 4.0 charlie (no Supermax please)

Post by Peter Stauffenberg » Thu Dec 15, 2016 9:03 pm

map25_nogrid.png, map50_nogrid.png, map100_nogrid_png in both image/background and image/backgroundnames folders.

To recreate the separate map tiles you need to remove all the map25_nogrid.dat, map50_nogrid.dat and map100_nogrid.dat files in the above 2 folders.

The png files should have a date of: 17.07.2016

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