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AI controlled Poor Troops

Posted: Fri Dec 02, 2011 9:23 am
by Gersen
They basically don't do anything, which is not fun when building scenarios. Can they be improved so that they can at least follow better troops into battle?

Posted: Fri Dec 02, 2011 9:55 am
by stockwellpete
Yes, they just stay at the back (by the camp in a DAG game), don't they? They need to be much more active as a second rank in the battleline - and the missile units need to maximise their shooting at long range.

Posted: Fri Dec 02, 2011 11:16 am
by Gersen
stockwellpete wrote:Yes, they just stay at the back (by the camp in a DAG game), don't they? They need to be much more active as a second rank in the battleline - and the missile units need to maximise their shooting at long range.
It was the 1st battle in your Bruce in Ireland campaign which made me post! All those poor Anglo-Irish troops sitting around doing nothing!