Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

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shermanVC
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Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Sun Aug 11, 2019 3:28 am

hey lads, here I am again

Special Thanks to Amaris for his kindly units and objects models. With his help, I can make a Fantastic Second Sino-Japanese War Mod

This mod is a gift for my newly formed small BBCBA community in my country.
The background is a Chinese TV Drama series called Drawing Sword (In Chinese: Liang Jian 亮剑). This drama was taken in 2005, with limited actors, funds, and equipment, the TV show still shocked the Chinese Audience. The TV show becomes the most famous Second Sino-Japanese War TV show in China besides another TV show which is called Their Commander and Their Soldiers (Chinese: wo de tuan zhang wo de tuan 我的团长我的团).
Drawing Sword does focus on characters and plots instead of the realistic of the war. The TV show is based on the same name novel, so most of the battles and characters are fictional.

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This mod is about the best chapter in this TV show, the Battle for Ping'An County:

The story started from the Battle of Zhaojia Vally. Zhaojia Vally is where the protagonist Regimental Commander Li Yunlong's HQ located. After the wedding between Li Yunlong and Li Xiuqin, Japanese Colonel Yamamoto leads his Special Force "Yamamoto Commandos" to Zhaojia Vally and start an assault.

With badly trained and equipped soldiers (Li's HQ has around 90 soldiers and Yamamoto Commandos owns the same number), Li Yunlong decided to break through the enemy lines and retreat. After the battle, Li lost most of his soldiers in the HQ, his best friend Commissar Zhao Gang was badly wounded, and his wife Xiuqin was captured by Yamamoto as a prove of the successful assault on Li's HQ. Besides, Yamamoto also orders to slaughter around 300 residents in Zhaojia Vally.

Because of the above reasons, Li quickly ordered the whole regiment to rally and ready to revenge. (Li disbanded his regiment, so all the officers have the own control of their own units.) After the rally of his regiment, Li was totally surprised because of the number of his troopers. In a year, his regiment expanded to around 10 thousand men, which is almost a Chinese division. And his troopers also captured many Japanese Weapons, from Bolt action rifle, LMG to some small cannons.

With this manpower and firepower, Li decided to attack Ping'An county(where Yamamoto located. The county is surrounded by walls, and stationed around 1000 Japanese and Chinese Puppet Soldiers). After the battle started, every Japanese unit around Ping'An County was ordered to reinforce Yamamoto ASAP, which also brought many other Chinese units into the battle to stop these Japanese units to pass through their defense area.
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Ping'An County in the TV drama
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Li Yunlong
Attachments
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timg (4).jpg
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Last edited by shermanVC on Thu Aug 15, 2019 3:39 pm, edited 3 times in total.

shermanVC
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Sat Dec 06, 2014 4:00 am

Re: Second Simo-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Sun Aug 11, 2019 3:57 am

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All Japanese Units (Current)
I did not change the texture for somu, r35 and sidecar yet. (I m planning to retexture somu into type 89 I-Go, I also plan to add T-60 or T-70 as Type 94 TK, maybe even some Italian tanks into Type 92 Jyu-Sokosha)
The last line of Japanese Soldiers with elite status are Yamamoto Commandos. Th rest are normal Japanese Soldiers, elites(main units with smg) and Chinese Puppets(only rifleman).
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Chinese Communist 8th route Army units, the first line of 3 men units are special character units
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For example, Li Yunlong Squad

shermanVC
Corporal - 5 cm Pak 38
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Posts: 43
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Re: Second Simo-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Sun Aug 11, 2019 4:02 am

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Chinese Shanxi Clique Units
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Chinese Central KMT units with Shanxi Clique Cannon (Retexture of 25mm at)
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Chinese Central KMT Pak36
I am planning to make a small tank battle between KMT and IJA, I may make some texture for the FT-17 and T-26 so their looks are more KMT

shermanVC
Corporal - 5 cm Pak 38
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Re: Second Simo-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Sun Aug 11, 2019 4:06 am

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First Mission: Escape from Zhaojia Vally
I copied this kind of moving UI from BA2...


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Unit Selection Screen

shermanVC
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
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Re: Second Simo-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Sun Aug 11, 2019 4:09 am

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Once more, I am using the pop text to tell the story...

Damn, I really love using pop text :D

shermanVC
Corporal - 5 cm Pak 38
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Re: Second Simo-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Sun Aug 11, 2019 4:47 am

What else?
Well, I did import some new object models, so it is more Chinese looking now
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So far is my current progress.
I stopped my Caen Mod for now, but I promise I will continue on it. The reason why I stopped is simple, I was annoyed by the BBCBA limitation when I was making the Oden River mission. And as I mentioned about the newly formed community group, I really hope more players can start to know about this game and join my small community. Still, I hope BA team can update their language system for BBCBA, so I can make a Chinese translation for BA, BA2, Sengoku Jidai and P&S. They are really great games, but most Chinese are bad at English...

So, I have more tasks on my to-do list now:
1. Normandy(For sure, started)
-Caen
-Yanky-Jerry Normandy
-SAS-Underground Normandy
2. Sino-Jap War
-Battle for Ping'An(For sure, started)
-Maybe some other battles, Shanghai, Nanking, Marco-Polo Bridge or even Burma with British Soldiers
3. Chinese Liberation (Chinese Civil War), the Korean War or several Chinese Civil War between WW1 and WW2
4. Pacific War(Decide to take over Amair's mod)
5. Soviet-Jap war or even Russo-Jap War
6. Invasion of Poland (Wanted)
7. Remake of Operation Market Garden (Maybe not)
8. Boshin War mod for Shadow of Shogun Sengoku Jidai (Wanted to restart, started but abandoned)
9. Beiping 55 days for P&S or Shadow of Shogun Sengoku Jidai
10. US Civil War for P&S or Shadow of Shogun Sengoku Jidai

pipfromslitherine
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Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by pipfromslitherine » Tue Aug 13, 2019 8:40 pm

Wow! That is a pretty meaty campaign!

Cheers

Pip
follow me on Twitter here

Mord
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Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by Mord » Wed Aug 14, 2019 11:47 pm

VERY nice work! Glad to see someone is still interested in this game. Just because something is older doesn't mean it isn't worthy of attention. I look forward to your future creations.

Mord.

dcoffin
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Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by dcoffin » Thu Dec 19, 2019 10:26 pm

This is great looking work! Can't wait to try it.

As I do not see a link here in BA forum discussion and you mention that you took script from BA2, Is that where link to mod is?

dcoffin

TankerOne
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Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by TankerOne » Sat Dec 21, 2019 5:59 am

I think they are just working on it for now.

Granilen
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Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by Granilen » Mon Dec 30, 2019 8:08 pm

very good work:)

shermanVC
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 43
Joined: Sat Dec 06, 2014 4:00 am

Re: Second Sino-Japanese War Mod: Drawing Sword Tv Drama - Battle for Ping'An Conuty

Post by shermanVC » Wed Jan 08, 2020 3:03 pm

dcoffin wrote:
Thu Dec 19, 2019 10:26 pm
This is great looking work! Can't wait to try it.

As I do not see a link here in BA forum discussion and you mention that you took script from BA2, Is that where link to mod is?

dcoffin
Still working on it.
Sorry m8

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