Campaigns and Multiplayer

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bruce1944
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Campaigns and Multiplayer

Post by bruce1944 » Fri Jul 12, 2013 7:46 pm

I'm sure this has been explained, but humor me. Why not allow the campaign scenarios to be played in the multiplayer as scenarios?

pipfromslitherine
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Re: Campaigns and Multiplayer

Post by pipfromslitherine » Mon Jul 15, 2013 5:06 pm

Generally SP scenarios are not balanced for MP play. Being "fun" for the human player can rely on specific AI scripting and so on. It just wouldn't be much fun :)

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jcb989
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Re: Campaigns and Multiplayer

Post by jcb989 » Sun Aug 11, 2013 2:48 pm

Hmm, I'm not sure everyone would agree. Some of the more successful players might like the chance to go up against a real opponent than the AI.
(I'm assuming the imbalance would occur in favor of the US in Rommel, for example).
I don't recall, but can the maps from Campaign be copied over into MP as the starting point of a new MP scenario?
At minimum at least someone could take the trouble of adapting them, if balance were the only issue.

bruce1944
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Re: Campaigns and Multiplayer

Post by bruce1944 » Sun Aug 11, 2013 3:41 pm

Thanks JCB989

Old_Warrior
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Re: Campaigns and Multiplayer

Post by Old_Warrior » Mon Aug 12, 2013 5:21 am

Future modules may have MP versions of the solo module. It would just take some force adjustment to make it work. Also easier to build the mission as the map is already done! ;)

cupoftea
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Re: Campaigns and Multiplayer

Post by cupoftea » Sat Jan 18, 2014 1:15 pm

What if they made a d-day link up scenario with a few adjustments to make it equal .
Sort of like the MP Rescue mission only with the causeway map
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