Temporary League: Recruitment open

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jonno
Senior Corporal - Ju 87G
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Temporary League: Recruitment open

Post by jonno » Wed Apr 04, 2012 2:49 pm

Greetings Gentlemen,
As the LOEG is on hold for the present. A few of us have decided to run a temporary league until LOEG starts up again. The format is identical to the LOEG.


1. The Divisions

The league will be made up of 4 distinct Leagues based on periods rather than expansion packs. The Leagues are Classical 600 BC – 26 BC, Imperial 25 BC – 493 AD, Dark Ages 494 AD – 1120 AD and Late Medieval 1121 AD – 1500 AD.
The Armies in each league can be found here: https://docs.google.com/spreadsheet/pub ... utput=html

Each League maybe further subdivided into “A”, “B”, “C” Divisions etc. depending upon the number of players within said League. Up to 10 players will participate in each division with excess going into another group. If the lowest Division has less than 10 players than it will remain open for new entrants who do not have a league rating or are rated for the lowest division play. Depending upon league performance players will shift between divisions either going up or dropping. New players will start in the bottom divisions, unless we think otherwise.
If there are only 6 players in a division. Mirror matches will be included. That is you will play your opponent twice. Once with your army, the second time with your opponents.

2. Joining & Selecting an Army for your Period League
For this season we are trialing a Google Form to simplify the process of setup up the tournament.

For each of the leagues (e.g. Classical, Dark Ages etc.) each player is required to select three specific army lists. When you have decided on the three army lists for each period then please follow the following link:
https://docs.google.com/spreadsheet/vie ... cXJRUHc6MQ
and complete the form.

To complete the form fill in your player name, and then select the army from the drop down list. Please complete all three preferences for the period(s) you want to enter.
Players will be awarded their choice based upon their ranking. Lower ranked players will receive their 1st preference while the highest ranked players will often receive only their 2nd or 3rd choice and at times be required to make a 4th selection.

If you do not want to play a period then just leave the selection blank for each of the three choices for that period.

In each division in a league no two players are permitted to field an identical army list, this will include each of the possible variants. For example Bosporan (early), Bosporan (mid) and Bosporan (late).

Each season players are not allowed to reselect an army list they have chosen in a previous season until they have played 5 different lists with each list originating from a different nation. We wish to encourage variety within the league and broaden players play styles.

For each of the leagues (e.g. Classical, Dark Ages etc.) each round you will field a 500pt army from your own list, allies can be included. You are free to customize the army before each battle.

We will have approximately 3 weeks to begin the new league. A suggestion to all players is to try out a few armies first before making your choice, even playing against the computer, until you are happy with that army.

If you have any problems with the form then please PM me (jonno)


3. Some very important points
There will be no use of the split hex rear charge move - to gain a rear-charge advantage when it isn't entitled . This has been confirmed as a bug.
Please make this clear to all players, playing, immediately.
Slitherine have incorporated a system which can now detect if players using the task manager to restart a turn. We all want to play this game where it is completely fair and open, however if somebody is caught out they will be asked to leave.


4. Participation in Leagues
Players who have been regulars will be able to enter all 4 of the leagues. New players and regular players who have been unable to complete the majority of their league games will be restricted to 2 leagues. If we need to add some extra players to fill a league then that will be at our discretion. In terms of recruitment, there will be a maximum of 30 places per section, that is, three divisions of ten.

We will also create "reserve lists" for each section those players who are in the 30 places in each book must get their first match underway within 14 days of the opening of the tournament or they will run the risk of being replaced by a reserve.
There will be 4 guys responsible for each section. Batesmotel/Chris – Classical, Hidde/Anders – Imperial, ericdoman1/eric – Dark Ages and stockwellete/pete - Medieval
If you have any private comments to make please contact one of the above.

5. Match Preferences – FOW & Double Moves
“Double Moves” and “FOW” will be mandatory for this league. This is mostly due to the fact that the vast majority of players use these options and by creating consistency eases game setup for players and administration of the league for me.


6. Scoring
Scoring for this season will be awarded for wins, losses and draws. A tally of battle groups broken and lost will be kept record of in the event of a tie breaker being required when determining overall ranking. Results for your Division can be found in the thread “Temporary League Results & Tables”.

3 points - win
1 point - draw
0 points - loss


7. Match-Ups
Please go to the relevant thread for internal messages in your league. The first post will contain a list of players and their chosen armies for your match-ups. Either player is permitted to set-up their games as long as they select FOW & Double Moves. If the match has been incorrectly set-up then the player who did not set-up the game will have the choice to restart but only by Turn 2. A game that has reached Turn 3 will become fixed and must be played to conclusion.


8. Reporting Games
Reporting results will be incumbent on the player who won the battle. They will be required to log into the Slitherine Forum and post the result publically on the appropriate thread (e.g. Classical Battle Results). Results posted should be reported in the following format;

Division (A/B/C etc.)
Player ID (army) (BG lost / BG total) vs Player ID (army) (BG lost / BG total)

Example
Division A
pantherboy (Later Seleucid) (25/23) vs CharlesRobinson (Late Republican Roman) (14/23)

The next step is to update the online spreadsheets. We have posted links to online spreadsheets for each of the leagues within the “Temp League Results & Tables” thread under the post for this league. Each link will take you to a series of spreadsheets detailing each division table plus another sheet showing the ladder. What this means is that tables and ladders will always be up-to-date as long as results have been recorded.

At the end of each season I’ll delete all the battle results threads and then set them up anew. The LoEG Results & Tables thread will continue to record every Season’s data.

8.1 How do I enter the results onto the spreadsheet?
What you do is cross-reference the two players involved and then enter the same information as you post on the results thread. You enter lost BG's / total army BG's for each army under the appropriately headed column. Once this is done everything else is auto-calculated (e.g. points for match, total player points, kill ratio, ladder adjustments etc.). I have color-coded the tables for ease of search. Please enter results in the colored cells only as the gray ones will automatically update.

8.2 Reporting a draw.
Simply enter the current tallies for both players as usual and the table will automatically calculate the points. If both players have opted for a mutual draw then enter 0 for BG’s lost or whatever number it was at when the draw was agreed to.

8.3 I can't enter anything onto the ladder sheet.

This is intentional. I have locked those sheets as there is no need to enter anything on them. They self-calculate everything. All you need to do is look at them to see where you stand in that particular division.

8.4 Why don't you lock the cells which we shouldn't use on the table sheets?
Google docs doesn't have that capability and as such I must trust that nobody is malicious though you can only access the sheets through the link in the league. I hope google adds this function in the future but people have been requesting it for over a year so I don't have high hopes.

8.5 What do I do if I make an error?
You can use the undo function in the toolbar to go back if you make a mistake. Because it is online it can operate slowly so please be patient and do not repeatedly hit something as the table maybe trying to calculate and needs time to catch up. If all else fails just exit and PM me and I'll quickly fix it. I have a template of the tables and access to the Slitherine post for old results and will be able to amend any problems very quickly.


9. Absent Players & Neglected Turns
If you have the option to claim a game due to no activity from your opponent then please feel free to do so and report what the current casualties are if possible. Also don’t be too concerned about players who may have dropped out or are unable to play. It is obvious who they are by looking at the results table and at the end of the Season I simply award the game to their opponents unless they didn’t complete any games in which case I’ll remove their name from the list. If you sent 3 private messages to an opponent, including 3 message on the correct league link and there has been no response whatsoever, you can claim that game. If somebody has not moved at all for 1 month plus, you can claim that game as is allowed on the multiplayer system.
To make it easier for players to know they have received a challenge..Go to private messages, board preference, edit global settings and hit yes for everything. You will receive an email informing you of private messages.

10. Keeping Track of Games
It is advised that each player maintain a personal record of their completed matches. In this way you will know who you still have to play and have records of all the completed games in the advent of a mix up at my end. The easiest way to accomplish this is to copy and paste the first post in your league’s internal messages thread which details each player in your division and what army they will be fielding. Then record your results beside each player as per reporting games in Section 8 above.


11. Player Etiquette
So far players have conducted themselves with the utmost of sportsmanship. We don’t feel it is necessary to discuss how players conduct themselves but we do have one request. For ease of management if you wish to quit the League or won’t have time to finish your matches then please notify us. An explanation isn’t required. The purpose is to allow us to either delete you from the League (if games haven’t been played) or issue forfeits on your behalf rather than you sitting there as a ghost player with your opponents trying to contact you. You will always be welcome back though limited to 2 leagues as per section “4. Participation in Leagues”.

Good luck and most of all have fun.
hidde, batesmotel, davouthojo, ericdoman1, stockwellpete, jonno
Last edited by jonno on Sat Apr 14, 2012 12:28 pm, edited 1 time in total.

Tiavals
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Re: Temporary League (May 1st – August 1st) PLEASE READ

Post by Tiavals » Wed Apr 04, 2012 3:56 pm

I noticed you left out Ghaznavids, Ghaznavids(later), Pechenegs and Early South Slav(later) from the Late medieval era, even though all of them can be played after 1120AD. Is this intentional or an oversight? (All of them are from Decline and Fall)

ericdoman1
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Re: Temporary League (May 1st – August 1st) PLEASE READ

Post by ericdoman1 » Wed Apr 04, 2012 4:32 pm

intentional. Ghaznavids - I thought 4 elephants in medieval period may have caused some problems. Although we shall see when/if we have an Eastern and western med period in the future. As for Pechenegs and Slavs, always thought of them as being dark ages/feudal armies.

ericdoman1
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Re: Temporary League (May 1st – August 1st) PLEASE READ

Post by ericdoman1 » Wed Apr 04, 2012 4:34 pm

Triarius/Mike should also be included as it is his results tables we use.

porsenna
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Re: Temporary League (May 1st – August 1st) PLEASE READ

Post by porsenna » Fri Apr 06, 2012 10:37 pm

hello people can someone explain me about this thing of the illegal split hex rear charge please? i've never noticed it before...
thanx

jonno
Senior Corporal - Ju 87G
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Location: Perth, Australia

Re: Temporary League (May 1st – August 1st) PLEASE READ

Post by jonno » Sat Apr 07, 2012 12:26 am

The split move rear charge is explained and discussed here:
viewtopic.php?f=91&t=32224

ericdoman1
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Temporary League: nearing end of recruitment

Post by ericdoman1 » Sun Apr 15, 2012 9:45 am

G'day gents

This is just a quick update.

Some players have entered more than 2 divisions. They will have to choose the 2 they prefer as they are newcomers and or they have been unable to finish their games in previous seasons.

Please see part 4.

You will probably know who you are. But no worries. You can change your army choices and number of divisions by submitting again. the older entry will be deleted.

LOEG will be up and running in May/June or we will continue with the temporary league. Those players who do play all of their games in the given time, 3 months!, so shouldn't be too difficult. Will of course be able to prob be in a position to play in 4 divisions the next time around.

WHEN WE BEGIN CAN ALL PLAYERS MAKE A HUGE EFFORT TO START AT LEAST ONE GAME IN THE FIRST WEEK. HOPEFULLY WITHIN THE FIRST MONTH YOU MAY HAVE FINISHED HALF OF YOUR GAMES.

Classical 27
Imperial 25
Dark Ages 23
Late Medieval 28

If we can have 40 players and so 4 sub divisions, that will be great so please keep submitting.

Oh yes there is another post on the Leagues and Tournaments section, again about The Temporary League. There is a link to who has chosen what.

Cheers


Eric

ericdoman1
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Re: Temporary League: Recruitment open

Post by ericdoman1 » Sun Apr 15, 2012 9:46 am

LOEG will be up and running in May/June

Whoops this should be August/September

stockwellpete
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Re: Temporary League: Recruitment open

Post by stockwellpete » Sat Apr 21, 2012 5:59 am

There are just two places left in the Late Medieval section before I open the reserve list. Is there anyone else interested in playing in this section?

stockwellpete
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Re: Temporary League: Recruitment open

Post by stockwellpete » Sat Apr 21, 2012 2:52 pm

Just one place left in the Late Medieval section now.

ericdoman1
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Re: Temporary League: Recruitment open

Post by ericdoman1 » Mon Apr 23, 2012 10:02 pm

Had a quick look and there are 4 places available in Classical period, 4 places for Imperial (1 reserve), 2 for Dark Ages and 3 for Medieval (2 reserves)

We will be starting May 1st so less than a week

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