The War for Civilisation

Forum for campaigns based around the Field of Glory digital version

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Jonah75
Administrative Corporal - SdKfz 251/1
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Re: The War for Civilisation

Post by Jonah75 » Sun May 13, 2012 7:15 pm

Turn 3 Battles

Carthage Province 27
Macedonia 500 (inc. War Leader) Tiavals vs Romans 400 Morbio

Ptolemaic province 19
Selucids 500 (inc warleader) Turk64 vs Ptolemaic 400 Jonah75 / Tophat

Neutral Province 41
Romans 400 Aristides vs Lowland Gauls 400 Jonah75

Roman Province 47
Carthage 500 (inc warleader) vs Rome 400 Aristides

Neutral Province 46
Romans 500 (inc warleader) Aristides vs Romans 500 Jonah75

And if Tophat doesn't surface in next week or so, we might need to advertise for new Ptolemaic player?
Last edited by Jonah75 on Mon May 14, 2012 12:17 pm, edited 2 times in total.

Tiavals
Sergeant Major - SdKfz 234/2 8Rad
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Re: The War for Civilisation

Post by Tiavals » Mon May 14, 2012 6:18 am

Morbio, I've made the game. Password is: morbio

I'm gonna assume the "Romans" over there is a misprint and should be Carthage. :)

Jonah75
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Re: The War for Civilisation

Post by Jonah75 » Mon May 14, 2012 6:32 am

Quite right. Just checking you were awake...

Turk1964
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Re: The War for Civilisation

Post by Turk1964 » Mon May 14, 2012 7:04 am

Ok Jonah challange is up for the Ptolemiacs password is jonah

The battle to retake Jeruselem is about to commence .Surrender now or no quater will be given and any survivors will be flayed alive.

Tiavals
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Re: The War for Civilisation

Post by Tiavals » Sun May 20, 2012 10:06 am

Province 27 has been taken over by Macedon.

Macedon 21/42 vs Carthage 37/37

The Carthagians could not hope to match my pikes on the open field, so they withdrew to the forest, where they had a massive advantage. Had they done so immediately, the invasion could have been stumped immediately.

Morbio
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Re: The War for Civilisation

Post by Morbio » Mon May 21, 2012 11:47 am

Tiavals wrote:Province 27 has been taken over by Macedon.

Macedon 21/42 vs Carthage 37/37

The Carthagians could not hope to match my pikes on the open field, so they withdrew to the forest, where they had a massive advantage. Had they done so immediately, the invasion could have been stumped immediately.
Lesson learnt: Don't try to make a game of it in a campaign scenario, not losing is the objective when defending. If it was a fun game then hiding would be churlish so I'd want to come out and give it a go despite the slim chance. I just need to get the right mentality for the campign :)

Well played Tiavals, I've no idea what options you had to pick from (I don't have IF), but you picked a good combination that gave you a distinct advantage on the plains, but also one that could compete sufficiently in the trees too.

Tiavals
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Re: The War for Civilisation

Post by Tiavals » Tue May 22, 2012 7:41 am

I think that something should be done about the "just turtle on a hill" advantage that the defender has. But what? I'm not sure.

Morbio, for the next battle, I believe I am going to go even more tree-focused. ;)

My army list is mostly the same as the Later Macedonian from ROR, but with a number of options that they don't have. Only one turn with my great army list, then it's down to the Later Macs. :)

Aristides
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Re: The War for Civilisation

Post by Aristides » Thu Jun 14, 2012 8:41 am

T: "I think that something should be done about the "just turtle on a hill" advantage that the defender has. But what? I'm not sure."

I agree.

What about:

Attacker wins = he takes the province
Defender wins = he keeps the province
Draw = province becomes neutral

This last result could be justified by the idea that though the defender hasn't lost his army, if he turtles, the attacking army is probably rampaging and pillaging the countryside and towns and so the populace gets rather annoyed.

Gameplay-wise, you might still sometimes go for a draw to keep your opponent from getting the province but this way one would have a strong motivation as the defender to give it a go. It would also keep the pace of the campaign going. Maybe... thoughts?
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’

Tiavals
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Re: The War for Civilisation

Post by Tiavals » Thu Jun 14, 2012 6:54 pm

Seems reasonable since people have limited attacks. Can't be abused too badly.

Jonah75
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Re: The War for Civilisation

Post by Jonah75 » Sat Jun 16, 2012 1:44 pm

Seems reasonable. I'll admend the rules tomorrow. A few other admendments on the way to - covering what happens when a battle drags on (holding up the campaign) and format for orders.

Meanwhile we really need a new player to take on Ptomemaic Egypt, as Tophat has returned - any ideas?

Aristides
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Re: The War for Civilisation

Post by Aristides » Wed Jun 20, 2012 8:00 pm

Jonah75 wrote:Seems reasonable. I'll admend the rules tomorrow. A few other admendments on the way to - covering what happens when a battle drags on (holding up the campaign) and format for orders.
What about play continues but those still fighting have only 1 of their 2 armies (and no navals) for the following turn?
Jonah75 wrote:Meanwhile we really need a new player to take on Ptomemaic Egypt, as Tophat has returned - any ideas?
I don't understand this one... i looked through the thread but found nothing... who is missing?
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’

Tiavals
Sergeant Major - SdKfz 234/2 8Rad
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Posts: 614
Joined: Tue Nov 01, 2011 11:02 am

Re: The War for Civilisation

Post by Tiavals » Fri Jun 22, 2012 6:22 pm

We need action. This is a good campaign, hope it doesn't dry up folks!

Morbio
Brigadier-General - 15 cm Nblwf 41
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Re: The War for Civilisation

Post by Morbio » Fri Jun 29, 2012 11:31 pm

Province 47 falls to Carthage.

Carthage 12/40 vs Rome 41/40

Rome tried to hold the rugged high ground and the forest to nullify the Carthage cavalry and spears, but the MF and the skirmishers were up to the task!

Aristides
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Posts: 413
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Location: Imladris, Ch'ang-an, Delphi

Re: The War for Civilisation

Post by Aristides » Tue Jul 03, 2012 7:39 pm

i have a game with jonah but he hasnt made a move since 18 june... has anyone heard from him?
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’

Jonah75
Administrative Corporal - SdKfz 251/1
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Posts: 137
Joined: Thu Jun 03, 2010 8:25 pm

Re: The War for Civilisation

Post by Jonah75 » Fri Mar 29, 2013 8:57 am

Sorry - I had some computer issues. a holiday, then work took over my life again. Apologies for leaving things hanging.

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