Multi move bug?
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- Administrative Corporal - SdKfz 251/1
- Posts: 134
- Joined: Sun Dec 19, 2010 8:46 am
Multi move bug?
Playing Barbarossa, have the Auxillary 20th SdKfz 232 8Rad recon unit on hex 7,7 at the start of the turn. He has a green move arrow and a red attack cross.
If I want to move him North East he can reach hex 13,2.
I move him 5 hexes to 12,9 and he loses the green arrow but his movable hexes still show as 8, meaniong he can now reach 14,3.
I move him to 14,3 then to 22,6, then 27,9 and so on finally ending in 40,16. All in the same turn. I can reload and repeat this. I can move another unit correctly then come back to this unit and move it all the way back down the map.
I've got supply turned off so I don't know if I would run out fuel.
Print Screen doesn't seem to work and I don't have Fraps. Any other way I can send this in? Maybe email the save file?
If I want to move him North East he can reach hex 13,2.
I move him 5 hexes to 12,9 and he loses the green arrow but his movable hexes still show as 8, meaniong he can now reach 14,3.
I move him to 14,3 then to 22,6, then 27,9 and so on finally ending in 40,16. All in the same turn. I can reload and repeat this. I can move another unit correctly then come back to this unit and move it all the way back down the map.
I've got supply turned off so I don't know if I would run out fuel.
Print Screen doesn't seem to work and I don't have Fraps. Any other way I can send this in? Maybe email the save file?
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- Administrative Corporal - SdKfz 232 8Rad
- Posts: 152
- Joined: Mon Mar 21, 2011 1:05 am
- Location: UK
I am not sure if this is a bug or not - I know that recon units do get multiple moves.
It just happened in my multiplayer game (Hylan Valley). Opening move, my opponent took most of the flags on the map, then when I tried to take them back next move, I noticed no-one was there - in any of them. Then my own recon took most of the flags back. I don't remember recon being infinitely unlimited in beta - or was it?
It just happened in my multiplayer game (Hylan Valley). Opening move, my opponent took most of the flags on the map, then when I tried to take them back next move, I noticed no-one was there - in any of them. Then my own recon took most of the flags back. I don't remember recon being infinitely unlimited in beta - or was it?
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- Administrative Corporal - SdKfz 251/1
- Posts: 134
- Joined: Sun Dec 19, 2010 8:46 am
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- Administrative Corporal - SdKfz 251/1
- Posts: 134
- Joined: Sun Dec 19, 2010 8:46 am
Sounds like a bug to me. For the life of me, I could not recreate it though. Even with 'Turbo Units' Cheat turned on, the recon car doesn't get to move as far as you are describing, and certainly not all in one turn.
A few questions before you email that save file.
Where are all the Russian units? If you go from 7,7 to 12,9 to 14,3 to 22,6 then 27,9 and finally 40,16, you should have encountered a plethora of Russian units that would have stopped you with their ZOC or an ambush.
Do all your
SdKfz 232 8Rad recon unit
behave in this manner? CORE, AUX, different map, same map?
Does this recon car behave this way in every following turn?
A few questions before you email that save file.
Where are all the Russian units? If you go from 7,7 to 12,9 to 14,3 to 22,6 then 27,9 and finally 40,16, you should have encountered a plethora of Russian units that would have stopped you with their ZOC or an ambush.
Do all your
SdKfz 232 8Rad recon unit
behave in this manner? CORE, AUX, different map, same map?
Does this recon car behave this way in every following turn?
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- Administrative Corporal - SdKfz 232 8Rad
- Posts: 152
- Joined: Mon Mar 21, 2011 1:05 am
- Location: UK
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- Administrative Corporal - SdKfz 251/1
- Posts: 134
- Joined: Sun Dec 19, 2010 8:46 am
Yep every turn.
The Ruskies were everywhere...but its a recon car..so I just moved step by step through the ZOC. I didn't list every stop point between 27,9 and 40,16 (call me lazy), but the first 4 moves were all single moves.
I've just started Kiev...purchased a 232 for my core force, deployed it and moved it about 30 hexes in 1 go. I can send you a save file in turn 1 with my nice new speedster in hex 29,29
Factors that could affect it: General, No supply, No Weather, FOW on. FOW cheat enabled. No turbo cheat (didn't know there was one)
Reloaded my start save (ie before any deployment) and bought a 232 and a 231 6rad. Deployed them and started turn 1....guess what- they both do it and I can switch back and forth between them without any issues.
The Ruskies were everywhere...but its a recon car..so I just moved step by step through the ZOC. I didn't list every stop point between 27,9 and 40,16 (call me lazy), but the first 4 moves were all single moves.
I've just started Kiev...purchased a 232 for my core force, deployed it and moved it about 30 hexes in 1 go. I can send you a save file in turn 1 with my nice new speedster in hex 29,29
Factors that could affect it: General, No supply, No Weather, FOW on. FOW cheat enabled. No turbo cheat (didn't know there was one)
Reloaded my start save (ie before any deployment) and bought a 232 and a 231 6rad. Deployed them and started turn 1....guess what- they both do it and I can switch back and forth between them without any issues.
Sound to me like a modded or somehow altered equipment file.
When I pump my recon car speed to 225 in the equipment file, I can easily recreate the behavior you are seeing.
In game, press F7 and bring up the expanded unit details panel.
Where I see '8' right under '145' what do you see?
Also, go to where you installed PzC, for me it's:
C:\Games\Panzer Corps\Data
Open
equipment.pzeqp
with any text editor (notepad will do)
Then copy paste line 45 here on the forums.
When I pump my recon car speed to 225 in the equipment file, I can easily recreate the behavior you are seeing.
In game, press F7 and bring up the expanded unit details panel.
Where I see '8' right under '145' what do you see?
Also, go to where you installed PzC, for me it's:
C:\Games\Panzer Corps\Data
Open
equipment.pzeqp
with any text editor (notepad will do)
Then copy paste line 45 here on the forums.
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- Administrative Corporal - SdKfz 251/1
- Posts: 134
- Joined: Sun Dec 19, 2010 8:46 am
Well I'm certain there's some form of corruption or change in your equipment file. When I change the movement speed of the recon car, I can replicate what you are experiencing to a T.
Any changes made to the equipment file will not affect saved game or multiplayer games, so that save file will forever have that super speed recon car.
Start a new scenario of Barbarossa in hot seat, does it still move infinitely? If so, reinstall PzC, that should restore your equipment file to it's uncorrupted/initial state. After you uninstall and reinstall, that should definitely kill your bug.
In the meantime, you can send that save file to
rudankort@rsdn.ru
Something caused your recon car to have a movement speed greater than 8, and that's what is causing the behavior you see.
Any changes made to the equipment file will not affect saved game or multiplayer games, so that save file will forever have that super speed recon car.
Start a new scenario of Barbarossa in hot seat, does it still move infinitely? If so, reinstall PzC, that should restore your equipment file to it's uncorrupted/initial state. After you uninstall and reinstall, that should definitely kill your bug.
In the meantime, you can send that save file to
rudankort@rsdn.ru
Something caused your recon car to have a movement speed greater than 8, and that's what is causing the behavior you see.
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- Administrative Corporal - SdKfz 251/1
- Posts: 134
- Joined: Sun Dec 19, 2010 8:46 am
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- Corporal - 5 cm Pak 38
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- Location: Poland
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- Lieutenant Colonel - Panther D
- Posts: 1294
- Joined: Fri Jan 13, 2012 2:22 am
Re: Multi move bug?
Just wondering.. was this ever fixed?
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