Love it or Hate it? Panzer General "Pop-Up" Battle

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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Did you love, hate, or even know of the pop-up battles in PG?

Loved it. It added more interaction and excitement.
23
19%
Hated it. Slowed the game too much and added no depth
51
43%
Neutral. Used it sometimes, and didn't others
34
28%
Pop-up battles? I never played PG/AG and have no idea what this is
12
10%
 
Total votes: 120

patriot14
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Love it or Hate it? Panzer General "Pop-Up" Battle

Post by patriot14 » Sat Jul 30, 2011 2:45 pm

With all due respect for PC’s animations, what’s your opinion on the Panzer General and Allied General “Pop-Up” battle features?

aleader
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Post by aleader » Sat Jul 30, 2011 3:30 pm

You need to add one for players like myself. I would say I loved the pop-ups then, but only because the battle animations otherwise were non-existent. Panzer Corps has done it just right. Even more animation would be really cool (on the map), but what they've done easily surpasses PG\Allied General IMO.

Fritz
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Post by Fritz » Sat Jul 30, 2011 3:53 pm

I played Panzer General and variants a lot. But i cant remember pop-up battles.

Vaughn
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Post by Vaughn » Sat Jul 30, 2011 4:02 pm

I used it when I started the game. It was OK I suppose. I learned how to shut it off soon after that and never missed it.

VPaulus
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Post by VPaulus » Sat Jul 30, 2011 5:11 pm

Vaughn wrote:I used it when I started the game. It was OK I suppose. I learned how to shut it off soon after that and never missed it.
+1

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Post by Kerensky » Sat Jul 30, 2011 8:41 pm

Vaughn wrote:I used it when I started the game. It was OK I suppose. I learned how to shut it off soon after that and never missed it.
Right there with you.
Especially because many late war units did not have their own attack animations, they copy pasted heavily from other units.

Sharkyzero
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Post by Sharkyzero » Mon Aug 01, 2011 10:48 pm

This is actually one of the disappointing things about this game. I was looking forward to seeing upgraded graphics in the pops, but they aren't there. Methinks SSI had more manpower to devote to such things. Ah well, one can hope. I left the option on all the time. Generic in-map explosions are just that, generic.

IainMcNeil
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Post by IainMcNeil » Tue Aug 02, 2011 9:27 am

Based on the feedback less than 20% of people want this feature and over 40% don't want it so I think we made the right call :)

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Post by Horseman » Tue Aug 02, 2011 9:28 am

iainmcneil wrote:Based on the feedback less than 20% of people want this feature and over 40% don't want it so I think we made the right call :)
Agreed....PC's animations are more than adequate

patriot14
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Post by patriot14 » Thu Aug 04, 2011 2:07 am

iainmcneil wrote:Based on the feedback less than 20% of people want this feature and over 40% don't want it so I think we made the right call :)
Hmmmm..... Seems like a bit of "left-wing" poll analysis there. I would actually consider the people who "Used it sometimes" to lean toward being okay with it given that they clearly like options and game depth. Those on either side of the poll are strongly opinionated about it, including myself and those who never played PG only dilute the "40%".

But in the end, this is really just appreciation for both PG and PC for their hours of outstanding play.

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Post by El_Condoro » Thu Aug 04, 2011 2:39 am

There was no option for 'Have played lots of PG but still have no idea what this is' so I took option 4.

Sharkyzero
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by Sharkyzero » Fri May 31, 2013 3:27 pm

Not to purposefully necro this thread but...has this be revisited by the devs? I seem to have never purchased this game and I think this is one of the major reasons why. Mebbe it's a bit foolish to dismiss a game based solely on lack of anims, but I can't seem to push myself towards that without this extra "unwanted" graphical juice.

Now that your Allied General reboot (the AG that soaked up hours upon hours of my youth) is coming along, I ask the question again. The unfortunate thing is that I don't have much faith that it will be implemented. :?

IainMcNeil
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by IainMcNeil » Fri May 31, 2013 4:25 pm

It does have animations just not like the ones in the original game. Check out the videos to see.

Dragoon.
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by Dragoon. » Fri May 31, 2013 4:48 pm

This combat bubbles became very quickly repetitive, boring and slowed down the game pace quite a lot. Which is not easy to do in turn based game. :D
Fantasy general had some nice combat animations.

https://www.youtube.com/watch?v=Of2vTEoMEaA

Sharkyzero
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by Sharkyzero » Fri May 31, 2013 5:44 pm

I already know some people won't ever turn on the feature. This isn't for people like them. What is a nuisance that can be turned off for you, can be left on and make this a purchasable game for me. I'm looking for an official "Newp, never gonna happen" or a "Mebbe! We do seem to be raking in some dough!" You get the idea. I'm almost certain this game is past the point of being profitable and they could probably afford to create some add-on content like this. It is just a question of whether they think it's worth their time to do so. I would say it is.

*just saw official post, checking vids*

OK, yeah, I know about those on-map non-pop-up anims. I'm speaking on the pop-up, close-up of the units firing, etc. animations. For the record, I am aware this is nitpicking of the highest order and completely acceptable to ignore. I just wish it was a part of the game. I can't seem to get into it with so many other games fighting for my attention (World of Tanks, for example) without this spice that I remember when I was younger. I played the game for at least 3-4 years and never turned off the pops. I seem to be in the minority. :|

robman
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by robman » Sat Jun 01, 2013 3:30 pm

It would be cool if the little in-game sprites were more animated as they moved and fired--wheels and treads turn, feet march, turrets rotate, wings waggle, trains belch smoke, etc.--but I suspect that the increased programming and CPU demands would not be worth the added "coolness." Still, a girl can dream, can't she?

KeldorKatarn
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by KeldorKatarn » Sat Jun 01, 2013 5:43 pm

Girl? You have a strange nickname then :D Unless I simply don't get it =)

Uhu
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Re:

Post by Uhu » Sat Jun 01, 2013 8:26 pm

The same for me. :)
VPaulus wrote:
Vaughn wrote:I used it when I started the game. It was OK I suppose. I learned how to shut it off soon after that and never missed it.
+1
Image
Image

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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by Anfield » Tue Jun 04, 2013 11:33 pm

I hated that thing and cant figure out to this day why they put it in or who would want to use it, its just quadrupled the time it took to play a game, and that might be kind on the time it added lol

:D

patriot14
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Re: Love it or Hate it? Panzer General "Pop-Up" Battle

Post by patriot14 » Mon Jun 10, 2013 6:38 pm

I just love the fact that someone found my 2+ year old post!! I'm actually still all for the pop-ups. I understand it slowed down the play, but that was part of it. The interaction of the 2 circles, and the destruction animation, added to my game play. It also heightened the suspense of the combat decisions I made. Yes they were repetitive and often not reflective of the true equipment model, but that could all be changed in a new game. The approach to the original was to build a force, beef up its strength, and limit casualties through good decisions. A map could take 2-6 hours or more. Now its just plow through the map, rebuild, plow through the next map. I bought and started Allied yesterday and blew through 7 maps fairly quickly. Yeah I'm beating the game, but the value per hour played is very low.

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