Airstrike: Air Vice-Marshal Battlefield Academy Games Played: 147 Field of Glory PC Wins: 41 Great Battles Medieval Wins: 84 HEaE Egypt Battles Won: 28
Posted: Tue Jun 19, 2007 11:13 am
To avoid any confusion between Legion Arena and THE HISTORY CHANNEL Great Battles of Rome here is some information.
* GBoR has a PS2 and PSP version!
* Over 30 highly detailed movies created from the vast source material available at THE HISTORY CHANNEL. All are then scripted and voice overs recorded and blended together with music to create really immersive movies.
* A completely new, much improved and more attractive user interface
* New ambush feature allowing troops to hide in forests
* New scouting attribute for units which determines how good they are at spotting units hiding in forest.
* All new music and lots more of it. A variety of 4 battle tracks mean you wont get bored, and the quality is execllent.
* Many gameplay tweaks to improve the playability of the game and balance.
The core game engine underneath is however the same as Legion Arena, so don't expect something completely different. If you already have Legion Arena, make sure these differences are enough for you to be happy about purchasing it.
Battlefield Academy Games Played: 291 Field of Glory PC Wins: 10
Posted: Sat Sep 22, 2007 10:55 am
Ian
I saw some screenshots of battlefields I didn't recognised.
It also say there's 14 Roman campaigns.
Has more stuff been added since you wrote the above?
Airstrike: Air Vice-Marshal Battlefield Academy Games Played: 147 Field of Glory PC Wins: 41 Great Battles Medieval Wins: 84 HEaE Egypt Battles Won: 28
Posted: Mon Sep 24, 2007 8:57 am
No, this is all still true. We do have a debug feature that gives us control of the camera and allows us to position it in places you could not normally get to in the game, but the environment is the same. It may be the new camera angles make it feel different?
Battlefield Academy Games Played: 291 Field of Glory PC Wins: 10
Posted: Mon Sep 24, 2007 11:38 am
Ok, thanks for your answer.
PS- May I take the opportunity to say that I'm one of those that most of all still hope that this tactical format will one day be incorporated with a great campaign or two in Legion2
Let me just say that, in this day of game designers trying to pinch pennies and pass retreads off as new, and of trying to pretend that their turn-based strategy games are action-packed twitchfests, it is refreshing to see a designer going out of their way to spell out the differences and make sure that people know EXACTLY how similar to a previous game their new game is.
Kudos to Slitherine, who not only makes great games, but sells them with the utmost of ethical standards.
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