Call for slow AI saves

PC/MAC : Commander the Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.

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Call for slow AI saves

Post by johnnybravo » Wed Mar 26, 2014 11:55 am

Hi all!

I need your help: could you please provide savegames that cause long (like annoying long) AI turns to take next? Ideally with description of how long this turns take for you to finish and your CPU description.

I am making AI faster for you of course and I need saves for further research ;)

Lance Corporal - SdKfz 222
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Re: Call for slow AI saves

Post by Werk9 » Sat May 03, 2014 12:19 am

In my case every turn needs a lot of time, even the first ones needs some minutes. It doesn't matter if I load a saved game or start a new one. For me this is both: long and annoying.

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Re: Call for slow AI saves

Post by FOARP » Sun May 04, 2014 5:36 pm

Pretty much every turn is taking a long time at the minute. Here's one (see attachment). Haven't timed it but it was ~5 minutes. My processor is 2.1 GHz

EDIT: But personally, the zero maintenance cost problem (see picture below) is way more of an issue. I can put up with long turns, but countries not having any maintenance costs is a game-breaker.

(134.59 KiB) Downloaded 70 times

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Re: Call for slow AI saves

Post by sjaars » Sun Jul 06, 2014 1:14 am

It happens to me at every game, no matter which game I start.

The specifications of the laptop are:

Intel i7-2670QM 2.20 GHz
6.00 GB ram
NVIDIA Geforce GT540M
Windows 7 Home Premium

It takes roughly 9 minutes to process the turn. Most of the time though the AI doesn't seem to be thinking, the wheel thingy that is rotating stops and I can sometimes see the windows 'thinking circle' through the game screen.

If it helps I can try to make a video of it via my phone.


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