The Battle of Bridgnorth MP

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Petcat
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The Battle of Bridgnorth MP

Post by Petcat »

BA2 only.
Multiplayer battle for Sealion. I did it in BA2 because of the multiple layers of hills.
This sleepy town in the middle of Shropshire, was going to be Hitler's command center of Britain.
(In some parallel universe) MI6 intercept German messages and the British Army mount a defense.
http://www.telegraph.co.uk/news/uknews/ ... itain.html

Link
Edit: Link back up
https://www.dropbox.com/s/cbg4413dzbuxg ... H.LST?dl=1
The download may take a bit as it is 100mb+

Screenshot:
BA2 2015-03-29 22-08-50-379.jpg
BA2 2015-03-29 22-08-50-379.jpg (243.29 KiB) Viewed 5975 times
Thanks to Aramis for the Panzer 1, 2cm Flak 30, SDKFZ251/17 and SDKF250.
They can be found here: http://amaris-games.com/ba-amaris/ba-3d-models/

Things do to:
Change the skins on some of the tanks.
Fix the other scenarios (when I have more time).

Instructions as usual:
Right click
Copy link address
Then paste in BA2

Any feedback welcome.
Last edited by Petcat on Fri Apr 17, 2015 4:40 pm, edited 3 times in total.
BA2 Stuff: http://www.slitherine.com/forum/viewtopic.php?f=313&p=564794#p564794
Cheers Petcat
morge4
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Re: The Battle of Bridgnorth MP

Post by morge4 »

Wow...looks nice! DL'ing now...
pipfromslitherine
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Re: The Battle of Bridgnorth MP

Post by pipfromslitherine »

Pretty map! :) Going to make iPads sweat!

Cheers

Pip
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Petcat
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Re: The Battle of Bridgnorth MP

Post by Petcat »

morge4
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Re: The Battle of Bridgnorth MP

Post by morge4 »

Petcat wrote:Video time lapse of my pretty map :D
https://www.youtube.com/watch?v=FKX437X ... e=youtu.be
Pretty neat...so 3 minutes on time lapse equals how long in real time?
Petcat
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Re: The Battle of Bridgnorth MP

Post by Petcat »

Roughly 8 hours over a month.
Sweating over my PC. :D
morge4
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Re: The Battle of Bridgnorth MP

Post by morge4 »

:shock: Not sure I could be that patient...great work
glenghiscan
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Re: The Battle of Bridgnorth MP

Post by glenghiscan »

Not wanting to be the bearer of bad news but after a few rounds in the allied forces become un recognisable some change to axis units ?
Petcat
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Re: The Battle of Bridgnorth MP

Post by Petcat »

Apologies
Thanks you've reminded me in my rush to put it up, to add a few things including flags.
I'll take it down and update in a week or so.
Sorry for any inconveniences.
Last edited by Petcat on Thu Apr 02, 2015 8:21 pm, edited 2 times in total.
morge4
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Re: The Battle of Bridgnorth MP

Post by morge4 »

It may not be the scenario, sorta...

I noticed in another user created scenario that I am playing, that after I updated to 1.0.4 and installed Kursk, I have had units 'change' on me (see this thread viewtopic.php?f=221&t=63550).

So the scenario appears to somehow be affected by the new update/Kursk install and may have to be updated due to that. I've played through 7-8 turns heads up and never saw any changes until now.

I like this one...I can load my two Bren Carriers onto my British Brummbar! :shock: :roll: :wink:
Image
Petcat
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Re: The Battle of Bridgnorth MP

Post by Petcat »

As Morge has suggested the patch looks like it may have altered the units.
It will still be down so I can add in the bits I flags I missed.
Apologies again.
glenghiscan
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Re: The Battle of Bridgnorth MP

Post by glenghiscan »

No inconvenience at all like morge says it could well be the Kursk update as I've just got that as well ?
Brenmusik
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Re: The Battle of Bridgnorth MP

Post by Brenmusik »

I was playing a game against glenghiscan, I was getting some strange combat predictions as well.
Kursk has possibly cursed other mods, another one I was playing changed units after I installed Kursk.
jcb989
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Re: The Battle of Bridgnorth MP

Post by jcb989 »

subscribing to thread =)
Petcat
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Re: The Battle of Bridgnorth MP

Post by Petcat »

Link back up after my mistake with the flags.
The new link is just the same as the old one.
Thanks to Morge, it should be all fixed.
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