Modern Conflicts (Version 1.2 RELEASED)

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Akkula
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Modern Conflicts (Version 1.2 RELEASED)

Post by Akkula » Sat Apr 30, 2016 11:24 pm

Panzer Corps
MODERN CONFLICTS


Image



Description
New Mod based on modern times. You will command the mighty armed forces of NATO and Russia (and other minor nations) across different conflicts on Europe.... fictional and real ones.

Features
- Modern War theme
- 700 new units
- Submarine warfare (requires official patch 1.32, included in this release)
- Tutorial Campaign
- NATO Campaign
- Russian Campaign (1st Part)
- South Atlantic '82 Grand Scenario
- Stand alone scenarios (historical and fictional)
- New sounds
- New Music
- Massi's Terrain Mod
- More to be announced in the future.
Version 1.2
- Update. Introducing the South Atlantic 1982 grand scenario.
- Standalone scenarios
- Many improvements. See below for further details

Installation and requirements
I strongly recommend the GME Utilty for the installation and management of this mod.

Download -Modern Conflicts v1.2-
http://www.mediafire.com/file/9n5upkk1u ... 2.rar/file


Check the Readme.txt file for further details about the installation.
Changelog 1.2

GENERAL
* Argentina: nation added, 1982 equipment
* Great Britain: 1982 equipment added
* Multiplayer enabled
* Custom scenarios option enabled
* New air movements types (descriptions below)
* Tutorial campaign updated (new air movement types)
* Library available
* Crash issues with version 1.32 fixed
* Savegames names issues fixed
* Purchase screen now shows the units role icons. Now different aircrafts roles are easier to recognize.

SCENARIOS
* South Atlantic (1982, Historical) Grand Scenario added (MP)
* Debaltseve (2015, Historical) Scenario added (MP and SP)
* USA vs Russia (2020 Syria, Fictional) Scenario added (MP and SP)

UNITS
Russia
* Su-24MR
* Su-30SM Naval variant
* Project 885M-Class submarine

UK
* 1982 Infantry variants added
* 1982 Naval Units added
* 1982 Aircraft added
* Rapier (1982 and Modern)
* EF-2000 FGR4

USA
* M142 HIMARS
* Centurion C-RAM
* Oshkosh M1278
* Oshkosh M1280
* Oshkosh JLTV-RV

Germany
* NH90 TTH transport helicopter

France
* Westland Lynx Mk.4(FN)

Norway
* NH90 NFH antisub helicopter

Belarus
* BTR-70MB1

Finland
* NH90 TTH transport helicopter

GRAPHICS/SOUNDS
* Icons for new movement types added
* Frigate and Cruiser class units: new ID icon next to the unit plate
* FV101 Scorpion: icon reworked
* M109 (all variants): icon reworked
* M270: icon reworked
* CAESAR: icon reworked
* 2S1 Gvozdika: icon reworked
* BTR70 (all variants): icon reworked
* BTR80 (all variants): icon reworked
* BTR82: icon reworked
* Ticonderoga-Class Cruiser: icon reworked
* Buyan/BuyanM-Class Corvette: icons reworked
* Attack sound improved:
- BTR and BMP series
- M2 and M3 Bradley series
- FV107
* Some Russian units reskinned.
* Overall minor fixes and adjustments

EQUIPMENT
New Movement Types
* Naval Air: Penalize movement over land (2). Units affected listed below.
* Land Air: Penalize movement over sea (2). Applies to most of the fighters, helicopters and tactical bombers.
The idea of this change is to separate land and sea roles for several air units, i.e: ASW and tactical bombings. This will add more variety in the army compositions and a little bit of complexity in the gameplay (I hope).
* Naval + Land Air (regular) will kept for large scale bombers, AWACS, transports, 5th gen aircraft (Su-57, F-35, F-22) and few other exceptions.

All Nations
* Regular Infantry: SA reduced to 3
* Heavy Infantry: Initiative reduced to 1, SA slightly increased.
* Paras Infantry: Ammo reduced, CD increased, SA decreased
* RPG Infantry: SA reduced to 1
* Helicopters fuel slightly increased

Russia
* Su-33: movement changed to "naval air". Fuel increased. NA decreased (fighter version)
* Mig-29K: movement changed to "naval air". Fuel increased.
* Ka-27M: movement changed to "naval air". Fuel increased.
* Su-25UTG: movement changed to "naval air". Fuel increased.
* Su-34 (naval): movement changed to "naval air". Fuel increased, Ammo reduced. SA and HA removed. GD decreased. NA increased. Air attack for naval version fixed to "passive"
* Tu-142MZ: movement changed to "naval air". Fuel increased. Spotting increased (3). Note: the Tu-142MZ is a specialized ASW aircraft, it is not a recon unit but it is able to detect naval units at better range than the rest of the bombers.
* Tu-22M3: Fuel increased.
* Mil Mi-28: Fuel increased, AD increased, Initiative incrased.
* Remaining aircrafts (except heavy aircrafts and 5th gen fighters): movement changed to "land air".
* GAZ Tigr: name fixed to GAZ 2330 Tigr.

USA
* M1127 Recon Vehicle: SA slightly reduced
* F-18 (all variants): movement changed to "naval air". Fuel increased. SA and HA reduced to 1 (only fighters).
* F-18F: initiative increased.
* SH-60B (Naval): movement changed to "naval air". Fuel increased.
* SH-60B (Ground support): HA reduced. Movement remains "normal air".
* MQ-9 Reaper Recon: reconmove trait added.
* Light Infantry: CD increased
* AH-1W Cobra: name fixed to AH-1W SuperCobra. Retains "normal air" movement. Movement reduced.
* Remaining aircrafts (except heavy aircrafts and 5th gen fighters): movement changed to "land air".

UK
* FV101 Scorpion: SA decreased, GD decreased.
* FV107 Scmitar: HA decreased, GD decreased.
* EF-2000 T1: Renamed to EF-2000 F2

France
* Rafale M: role changed to naval warfare. Movement changed to "naval air". Fuel increased.
* Remaining aircrafts (except heavy aircrafts and 5th gen fighters): movement changed to "land air".
* CAESAR: movement type fixed to wheeled.
* VAB VTT: movement type fixed to wheeled.
* Panhard VBL: movement type fixed to wheeled.
* ERC90F4: movement type fixed to wheeled.

Germany
* Gebirgsjager Infantry: SA reduced.
* EF-2000 series: upgrade family fixed.

Finland
* F-18C: Renamed to F-18C MLU2. SA and HA attack reduced to 1 (only fighters). Initiative increased. Movement "normal air".
* Remaining aircrafts (except heavy aircrafts and 5th gen fighters): movement changed to "land air".

Poland
* ZSU-23-2: AA reduced
* Su-22: AD reduced

NATO CAMPAIGN
* Missions involving naval battles: air units changed to match the new "naval air" and "land air" movement restrictions.
* NATO 04: Victory conditions issues fixed.
* NATO 09: Air units deployment hexes added around carrier
* NATO 14: Russian air units have a more aggresive behaviour
* NATO 22: Briefing window fixed.

RUSSIAN CAMPAIGN
* Missions involving naval battles: air units changed to match the new "naval air" and "land air" movement restrictions.
* Russia 04: Russian airfields added near the coast.
* Russia 07: Briefing now includes more information about objectives and air deployment conditions.

OTHERS
* Music transitions fixed
* New sounds added: 30mm attack sound.
Stay tuned and dont forget to leave your comments, they are critical to improve this mod :D
Best regards.

Akkula.
Last edited by Akkula on Thu Jun 11, 2020 4:18 am, edited 16 times in total.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Panzerpimp
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Re: Akkula´s new Project (WIP)

Post by Panzerpimp » Sat Apr 30, 2016 11:25 pm

Looks great. Can you show some infantry, please?
Make love, not war.

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sat Apr 30, 2016 11:28 pm

Hi panzerpimp. So far, I didnt start with infantry icons, I have a lot of vehicles to finish first :(.
But rest assured that I will post them as soon as I have some icons done.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

BiteNibbleChomp
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Re: Akkula´s new Project (WIP)

Post by BiteNibbleChomp » Sat Apr 30, 2016 11:46 pm

Cold War...

interesting.

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sat Apr 30, 2016 11:48 pm

Nope, modern war. Maybe some old equipment will be available, but the mod will focus on modern times :P
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Cataphract88
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Re: Akkula´s new Project (WIP)

Post by Cataphract88 » Sun May 01, 2016 7:46 am

Very good idea - this is an area that hasn't been touched on much in PC.
Richard

BiteNibbleChomp
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Re: Akkula´s new Project (WIP)

Post by BiteNibbleChomp » Sun May 01, 2016 7:56 am

Is there going to be Ukrainian conflict included?

- BNC
Creator of American Civil War mod for Strategic Command WWI!
Discuss here: http://www.matrixgames.com/forums/tm.asp?m=4504986
Download: http://www.mediafire.com/file/tj4t11z3ttl142w/SCACW.zip/file

arverner
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Re: Akkula´s new Project (WIP)

Post by arverner » Sun May 01, 2016 9:14 am

I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.

McGuba
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Re: Akkula´s new Project (WIP)

Post by McGuba » Sun May 01, 2016 10:44 am

arverner wrote:I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
I guess IFVs and APCs could be normal land transports like the SdKfz.251, but obviously with much better stats so that they can fight on their own and take more punishment.

Attack and transport heli could be multipurpose units which can "land" anywhere - change to a ground unit and back.
ImageImage
slitherine.com/forum/viewtopic.php?f=147&t=47985
slitherine.com/forum/viewtopic.php?f=147&t=36969

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sun May 01, 2016 2:00 pm

BiteNibbleChomp wrote:Is there going to be Ukrainian conflict included?

- BNC
I have some ideas in my mind but I didnt decide anything yet. So far, my idea is to include some modern conflicts and some "fantasy" events as well, in the form of campaigns, scenarios, etc.
McGuba wrote:
arverner wrote:I wonder how you're going to include the "new" unit types in your mod, such as IFVs, APCs and attack helicopters.
I guess IFVs and APCs could be normal land transports like the SdKfz.251, but obviously with much better stats so that they can fight on their own and take more punishment.

Attack and transport heli could be multipurpose units which can "land" anywhere - change to a ground unit and back.
Exactly, that is exactly my idea regarding the personnel carriers, for fighting vehicles I will use the recon class (modified of course).

Speaking of fighting vehicles, here some Polish ones: the KTO Rosomak and a PT-91 tank (dont worry about the unit stats, I am not on it yet):

Image

Image

Regards.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sun May 01, 2016 4:22 pm

Some French armor, oldies and newbies:

Image

Keep in mind that most of the units will be improved, by now I am just trying to finish the bulk of the them.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Intenso82
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Re: Akkula´s new Project (WIP)

Post by Intenso82 » Sun May 01, 2016 4:28 pm

Pictures of units look perfectly.

Future "fantasy" conflict NATO vs Russia ?

Long time wasn't enough modern war mods.

Don't forget to add T14 Armatа.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Sun May 01, 2016 4:33 pm

Hi Intenso, thanks for your words :D
I think the "fantasy" conflict between NATO and Russia is "a must" that I will include in this project :P

I have the T-14 on my mind, dont worry. Although is difficult to find material related to modern equipment; I was surprised how difficult it is to get material to build quality icons.... it seems WW2 was way more popular in the modelling world.

Some USA vehicles:
Image
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Intenso82
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Re: Akkula´s new Project (WIP)

Post by Intenso82 » Sun May 01, 2016 4:50 pm

Several photo last year's new equipment on Parade on May 9 in Moscow :-)

http://army-news.ru/2015/05/armata-kurg ... nt-page-2/
Akkula wrote: I have the T-14 on my mind, dont worry. Although is difficult to find material related to modern equipment; I was surprised how difficult it is to get material to build quality icons.... it seems WW2 was way more popular in the modelling world.
[MOD] RUSSIA AT WAR:1941 - http://www.slitherine.com/forum/viewtopic.php?f=147&t=75743

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Mon May 02, 2016 2:51 am

Thanks intenso.

Now some more US equipment, here some transports of different kind:
Image

The British will deploy their forces also:
Image

Dont pay too much attention to the units color, I have to work on the camos (something new for me). The colors I am using at the moment are just to quickly identify the different nations.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

Magic1111
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Re: Akkula´s new Project (WIP)

Post by Magic1111 » Mon May 02, 2016 8:27 am

Hi Akkula!

Good to hear news from you! :D

Very, very interesting project! I´ve posted the news in an own Thread on DMP Forum: http://www.designmodproject.de/kunena/1 ... flicts-wip

If you want, you can please post the news on DMP too! :wink:

flakfernrohr
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Re: Akkula´s new Project (WIP)

Post by flakfernrohr » Mon May 02, 2016 2:38 pm

We all know that anything done by the renowned Akkula is going to be good, if not probably great. :)
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?

Cataphract88
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Re: Akkula´s new Project (WIP)

Post by Cataphract88 » Mon May 02, 2016 3:59 pm

flakfernrohr wrote:We all know that anything done by the renowned Akkula is going to be good, if not probably great. :)
+1

oasis22
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Re: Akkula´s new Project (WIP)

Post by oasis22 » Tue May 03, 2016 12:21 am

I'he been waiting for this mod for some time, can you give us an idea of map size and unit number? It's a tough project, but you can pull it off...thanks mate.

Akkula
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Re: Akkula´s new Project (WIP)

Post by Akkula » Tue May 03, 2016 2:00 am

Thanks for all your support guys! :D . I really appreciate it!.
Yes, Magic, I will keep the DMP forum updated, I was just waiting if this announcement had some interest in the community. :P

Going back to business, Polish-British forces engage an upgraded T-72 which is supported by artillery!.
Image

And in the skies, a hopeless SU-25 is escaping from a German EF-2000:
Image

Regards.
Eastern Front: Soviet Storm (v1.96): http://www.slitherine.com/forum/viewtopic.php?f=147&t=50342
Modern Conflicts (v1.2): http://www.slitherine.com/forum/viewtopic.php?f=147&t=72062

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