GC DLCs upgrade project (GC Complete v3)

A forum to discuss custom scenarios, campaigns and modding in general.

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nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Allied Corps continued.

Crusader: all British paras are inside C-47, British infantry in SE corner have a transport attached, capturable unit added
Crusader.rar
(9.29 KiB) Downloaded 194 times
Couldron: added British auxiliary recon plane.
Cauldron.rar
(7.01 KiB) Downloaded 194 times
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Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

Thx for continue Nico! :D
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Allied Corps continued

First Alamein: added core 6pdr portee, exchanged three Axis tanks for captured tanks (Matilda II, Grant, Crusader). Several more ground and air deployment hexes.
First Alamein.rar
(9.34 KiB) Downloaded 194 times
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naughtybalrog
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by naughtybalrog »

Niki,
Great to see you still creating and tinkering even after years of involvement! We are blessed :D
Guy
okiemcguire
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by okiemcguire »

+10
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Allied Corps continued.

Second El Alamein.

Changed one auxiliary Scorpion to core.
Added two Axis captured armour.
More deployment zones added for land and air.
Second Alamein.rar
(9.54 KiB) Downloaded 175 times
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nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Medenine

Some changes to Italian unit composition.
Medenine.rar
(10.74 KiB) Downloaded 172 times
Tunis

Added capturable equipment.
Added several Italian tanks.
Tunisia.rar
(9.69 KiB) Downloaded 186 times
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Wullack
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Wullack »

WOW! Just WOW! Great Work nikivdd.
One question: Which DLCs are required to play these scenarios? I have the GC, Africa and Allied. Do I need the Soviet, Sealion and US Corps as well?
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Wullack wrote:WOW! Just WOW! Great Work nikivdd.
One question: Which DLCs are required to play these scenarios? I have the GC, Africa and Allied. Do I need the Soviet, Sealion and US Corps as well?
Thanks for the compliment. You don't need Soviet Corps, Sealion or US Corps.
You do need Soviet Corps in order to play the early mission expansion which you can find in the other thread.
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Wullack
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Wullack »

That's good news, allthough I'll buy those expansions eventually. This game is a prime example for the fact that you don't need fancy graphics to make for great entertainment. If only the day had more hours … :)
Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

Any progress here Nico? :D
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Panzer Corps vanilla campaign

I noticed that a lot of the enemy's infantry and anti-tank assets were scripted as hold position - passive (no move, no attack) , i changed them to hold position - active (move, attack) and - fire (attack); i hope the AI will be somewhat more challenging.
I also took the liberty of adding capturable equipment in several of the scenarios.
I have not forgotten Allied Corps, i will surely continue posting the remaining scenarios.

Poland

Auxiliary Pz IIIE -> core Pz IIIE
Core Bf 110C -> Ju 87B
Capturable equipment added
Pol TKS added
Some map changes
Poland.rar
(7.96 KiB) Downloaded 207 times
Norway

NOR infantry is no longer passive
Norway.rar
(8.85 KiB) Downloaded 169 times
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Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

nikivdd wrote: I have not forgotten Allied Corps, i will surely continue posting the remaining scenarios.
...
Thanks Nico, good to see a progress in this Thread! :D
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Panzer Corps vanilla campaign continued

Low Countries

Auxiliary StuG IIIA-> core StuG IIIA
GB 2 pdr AT -> Vickers Mk.VI
BEL Fort moved to Namur, BEL Fort removed, BEL Eben-Emael added
NL, BEL and FR Inf are no longer passive
Capturable equipment added
Low Countries.rar
(10.8 KiB) Downloaded 175 times
France

FR Inf are no longer passive
FR R35 -> FR Somua S35
Added FR CharB1
Added FR 25mm SA 34
Capturable equipment added
France.rar
(9.6 KiB) Downloaded 184 times
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adiekmann
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by adiekmann »

What a joy to have discovered this!

I am playing the Italian Campaign + DAK campaign and am at Mersa Matruh.

A quick question regarding this scenario: Is there supposed to be a British Cromwell Mk.IV tank in this scenario? In September, 1940?

One appears for the AI at hex (16,9).
Last edited by adiekmann on Mon Jul 11, 2016 7:30 am, edited 1 time in total.
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

adiekmann wrote:What a joy to have discovered this!

I am playing the Italian Campaign + DAK campaign and am at Mersa Matruh.

A quick question regarding this scenario: This there supposed to be a British Cromwell Mk.IV tank in this scenario? In September, 1940?

One appears for the AI at hex (16,9).
Thanks for the catch, it should be a Cruiser Mk. IV tank instead.
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nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Panzer Corps vanilla continued.

Sea Lion 40

Some BR plane changes
BR Inf are no longer passive
BR Vickers Mk.VI added
Capturable equipment added
Roads added
Sea Lion.rar
(11.04 KiB) Downloaded 180 times
Greece

Core slots raised from 12 to 14
YUG and GR Inf are no longer passive
Added three BR planes
Added a captured GR M11/39
Added an airfield near Tirana
Added an auxiliary It L3/35
Greece.rar
(8.97 KiB) Downloaded 176 times
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ptje63
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by ptje63 »

Hi Nikki - also (again) a big THANK YOU for continued new playing material AND continued support, which greatly improves playing the new material...

Have just imported the AK files, AK + Italy (10 add. scenarios) - can I see when starting the game if I have done this properly?
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

ptje63 wrote:Hi Nikki - also (again) a big THANK YOU for continued new playing material AND continued support, which greatly improves playing the new material...

Have just imported the AK files, AK + Italy (10 add. scenarios) - can I see when starting the game if I have done this properly?
Sure, you start with an Italian core army. In the first mission you have to protect the convoy.
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ptje63
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by ptje63 »

Yes indeed... nice way to start a campaign, how to recon and plan your strategy with the info provided...
Looking forward to the rest of it - dankuwel... ;-)
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