Stalingrad Campaign

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Amaris
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Stalingrad Campaign

Post by Amaris »

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Hello, actually I'm working on Stalingrad campaign as you perhaps know.

:arrow: The first step is to add some specific elements to Stalingrad: ruins, industrial buildings, factory, ...

Grain Elevator :
Image Image Image

Industrial buildings:
Image Image Image

Train:
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Fuel tank:
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I'll add more factory, specially the large ones. :wink: Ruins, debris, new trenches, shell hole, ditch, ... are already planned :

Ruins:
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More ruins: (we need a lot of :mrgreen:)
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Shell hole:
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Ditch:
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Factory:
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:arrow: The Second step is to add some new units if necessary. Any suggestions? :idea: :?:

:arrow: And the third step is to see how render the urban combat and the house to house tactical. In a perfect world/game we need to have different floors for the large building. But I guess I can't deal with this features... So here again all suggestions are welcome! :idea: :?:
“Take care, my friend; watch your six, and do one more roll… just for me.”
glenghiscan
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Re: Stalingrad Campaign

Post by glenghiscan »

Looking good any idea on when we can play the map
DonCzirr
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Re: Stalingrad Campaign

Post by DonCzirr »

First off - bless you Sir for taking a stab at this when Slitherine would not. :P

As for:

:arrow: The Second step is to add some new units if necessary. Any suggestions? :idea: :?:



Commissars perhaps ? - to shoot cowards who betray the Revolution?

.
.

One other thing (which maybe you already have planned for the final version) is to make the ground more Stalingrad-like:

Image
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Amaris
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Re: Stalingrad Campaign

Post by Amaris »

:arrow: About ground: good idea! We need some new textures for tiles.

:arrow: About Commissars: um not sure. Or make special moral rules for Russian troops... Perhaps make some 'leader' features like well a famous ww2 tactical wargame.

:arrow: About new units I've spotted:

- German 2.8 cm sPzB 41:

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- URSS 203mm m 1931 "Stalin's sledgehammer"

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Well I'm not sure it was used into Stalingrad but it's rocks! :mrgreen:
“Take care, my friend; watch your six, and do one more roll… just for me.”
pomakli
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Re: Stalingrad Campaign

Post by pomakli »

Thanks "Amaris" this game rocks... Thank you again, again and again...
Amaris
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Re: Stalingrad Campaign

Post by Amaris »

pomakli wrote:Thanks "Amaris" this game rocks... Thank you again, again and again...
Welcome. 8)

A new object - Stalingrad rail station in progress:

Image Image
“Take care, my friend; watch your six, and do one more roll… just for me.”
morge4
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Re: Stalingrad Campaign

Post by morge4 »

Great to see you back and modding!!! Can't wait until you have this completed and am able to play. Cool new graphics as always in your mods.

thanks for putting it together. :D
jcb989
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Re: Stalingrad Campaign

Post by jcb989 »

I've been away but I'm ready for a big fight
Amaris
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Re: Stalingrad Campaign

Post by Amaris »

Hello! I'm still alive :roll: and still working on Stalingrad! :P

Working on ground textures:
Image

Image

RailStation n°2:
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Grain Elevator:
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I'm still not completely satisfied with the final rendering, but it begins to look more to a ruined city like Stalingrad.
“Take care, my friend; watch your six, and do one more roll… just for me.”
DonCzirr
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Re: Stalingrad Campaign

Post by DonCzirr »

Looking Great Amaris - keep up the good work ....

Only thing I would add would be more grit / destruction to the sidewalks / plaza tiles ...

Other than that - coming along very nicely.

Thanks
Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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MacD2013
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Re: Stalingrad Campaign

Post by MacD2013 »

This looks legit!
Amaris
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Re: Stalingrad Campaign

Post by Amaris »

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First (beta test) release: version 0.1 -> http://amaris-games.com/wp-content/uplo ... INGRAD.LST

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Warning: this battle is not finish! So the difficulty and the balance is not set correctly for now.

This is a test to verify if the new models are not too complex and if the battle run fine on low or medium computer / Ipad. Please post here your feedback - thanks.
“Take care, my friend; watch your six, and do one more roll… just for me.”
jpinard
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Re: Stalingrad Campaign

Post by jpinard »

Wow this looks INCREDIBLE!
DonCzirr
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Re: Stalingrad Campaign

Post by DonCzirr »

Hi Amaris - wht dir do I copy the CPF file to ?
Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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pipfromslitherine
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Re: Stalingrad Campaign

Post by pipfromslitherine »

You copy the LST link into the custom user popup on the user content download screen.

Cheers

Pip
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DonCzirr
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Re: Stalingrad Campaign

Post by DonCzirr »

Thanks for the tip Pip !

Looking really good Amaris.

Just loaded the first mission and was panning around - has a good Stalingrad feel to it.

Will attempt to play sometime in the coming week.
Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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Amaris
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Re: Stalingrad Campaign

Post by Amaris »

Thx 8)

I guess we need more rubble on street but as there are already a lot of objects (OBJECTCOUNT 3812) and some 3D models are heavily complex. I test on my Ipad Air and the game seems run fine.

Note:
- there is only one battle for now! Don't worry other is planning.
- the walls can be destroy by all units: this requires no move and one satchel charge.
“Take care, my friend; watch your six, and do one more roll… just for me.”
glenghiscan
Sergeant First Class - Panzer IIIL
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Re: Stalingrad Campaign

Post by glenghiscan »

Just played it for the first time it's a brutal map as I'm sure you intended even down to shelling your own troops my 1st attempt I got 1 flag with 6 units remaining I'm sure I'll do better next time keep up the good work it looks like this maps going to be a cracker when it's done
Amaris
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Re: Stalingrad Campaign

Post by Amaris »

Yeah this battle is too brutal. And russians are too many. I was able to take the control of the rail station but not more. :lol:

Otherwise no slowdown?
“Take care, my friend; watch your six, and do one more roll… just for me.”
glenghiscan
Sergeant First Class - Panzer IIIL
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Posts: 390
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Re: Stalingrad Campaign

Post by glenghiscan »

Able to capture 3 flags by flanking wide right and left run out of time to capture the 4th will you be making multiplayer maps aswell as the single player ?
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