GC DLCs upgrade project (GC Complete v3)

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »

hugh2711 wrote:Apart from the heroed up (A+2 i+2 D+1) panzer 3e in the pre-scenario, scenario of your upgraded gc39 are there any other free/capturable goodies or heroes THAT ARE DIFFERENT to the origional dlc campaigns?. Are there any that are not there/missing compared to the origional DLC "captured units thread" : http://www.slitherine.com/forum/viewtopic.php?t=39382
many thanks for info and for your GREAT work
GC DLCs: not to my recollection
Vanilla campaign: yes
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Magic1111
Captain - Bf 110D
Captain - Bf 110D
Posts: 869
Joined: Mon Feb 25, 2013 8:11 pm
Location: Germany
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by Magic1111 »

nikivdd wrote: More or less 200 additional unit entries were added with use of vanilla icons since the beginning of this project!
Wonderful, many thanks Nico! :D
KeldorKatarn
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1294
Joined: Fri Jan 13, 2012 2:22 am

Re: GC DLCs upgrade project - DLC 45E ready

Post by KeldorKatarn »

I took the liberty to mod the equipment file and add some icons for the new SS units, make the Kradschützen switchable to dismounted versions and added the FIeseler Storch. Feel free to include that. The icons are all from this forum. Some I designed by combining other units and they all have working animations.

http://media.wcsaga.net/keldorkatarn/va ... modded.zip
Panzer Corps - Dossier Tool - http://www.slitherine.com/forum/viewtopic.php?f=121&t=39151
YouTube - https://www.youtube.com/channel/UC7x2bHqAwUGeaD93VpLbEgw
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »



Some crazy idea to play GC 39 Poznan with an Italian army :twisted:
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
milliethedog
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 930
Joined: Tue Apr 02, 2013 8:52 pm

Re: GC DLCs upgrade project - DLC 45E ready

Post by milliethedog »

Hi Nico, Very Brave to try that.

Martin
captainjack
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1908
Joined: Thu Sep 13, 2012 7:42 am

Re: GC DLCs upgrade project - DLC 45E ready

Post by captainjack »

milliethedog wrote:Very Brave to try that
Brave in 1939, crazy in 1945!
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »



Danzig corridor north with the Italian army. :mrgreen:
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
milliethedog
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 930
Joined: Tue Apr 02, 2013 8:52 pm

Re: GC DLCs upgrade project - DLC 45E ready

Post by milliethedog »

Hi Nico,
I have been playing Sealion and have just completed Coventry and before that Oxford. I was under the impression that Super Rudel appeared in one of these games. I have deployed The original Rudel in both games all be it I up graded him to a Me110 as per a number of suggestions in the Forum. Since he has not appeared am I doing something wrong?

Martin
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »

milliethedog wrote:Hi Nico,
I have been playing Sealion and have just completed Coventry and before that Oxford. I was under the impression that Super Rudel appeared in one of these games. I have deployed The original Rudel in both games all be it I up graded him to a Me110 as per a number of suggestions in the Forum. Since he has not appeared am I doing something wrong?

Martin
Rudel never appeared in the official expansion.
I posted it in the general thread as a tweak and as part of the Sea Lion package in the first page of this thread.

http://www.slitherine.com/forum/viewtop ... 21&t=68018
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
PawelS
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Thu Mar 02, 2017 2:18 am

Re: GC DLCs upgrade project - DLC 45E ready

Post by PawelS »

I found a serious problem in your equipment file (version 21). Some equipment IDs are duplicate:

1017 - M4 Sherman and SE M4 Sherman
5196 to 5206 - various German and Italian units (5202 is used thrice)

This causes problems in the game - some units that should be available aren't.
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »

PawelS wrote:I found a serious problem in your equipment file (version 21). Some equipment IDs are duplicate:

1017 - M4 Sherman and SE M4 Sherman
5196 to 5206 - various German and Italian units (5202 is used thrice)

This causes problems in the game - some units that should be available aren't.
equipment.rar
(32.4 KiB) Downloaded 206 times
Hope this solves it. Thanks for reporting.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
PawelS
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 10
Joined: Thu Mar 02, 2017 2:18 am

Re: GC DLCs upgrade project - DLC 45E ready

Post by PawelS »

ID #5200 is still duplicate - Belgian Renault R.35 and Italian SE Re.2000 (it's easy to find duplicate entries using Excel). Everything else is OK.

Btw thank you for your enormous amount of work that makes this game so much better :)
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »

Here is the most recent version, void of duplicate ID's.
Thanks again to PawelS.
equipment.rar
(32.41 KiB) Downloaded 240 times
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - DLC 45E ready

Post by nikivdd »

As i mentioned somewhere, i have been playing some DLC 39-40 scenarios with an Italian core just for the fun of it.

Anyone who wishes to experience the same endeavour, i posted a first version.

Version 1 of the Italians go Grand Campaign
GC39.rar
Some DLC scenarios playing with an Italian core army
(440.64 KiB) Downloaded 234 times
Backup the GC39 folder before extracting and overwriting. Start this campaign by chosing the DLC39 from the campaign list.

The mod comes with the latest e-file from my update project, in order to receive Italian SE units.

Your Italian core army will participate in these scenarios:
1) Poznan
2) Danzig Corridor North
3) Danzig Corridor South
4) Piatek
5) Wyszogrod
6) Modlin
7) Warsaw North or Warsaw South (choice)
8 ) Spoils of War (optional)
9) Oslo
10) Lillehammer
11) Eben-Emael
12) Albert Canal

Scenario briefings have not been changed but victory condition splash screens are up-to-date for the Italians.
Don't take this mod (too) seriously, it has been a fun experience so far to have a go with the Italians in these scenarios.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Re: GC DLCs upgrade project - GC as Italian army v1 ready

Post by guille1434 »

Hello Nikivdd:
I would like to ask you something... I would like to play the Grand Campaign 39 extended (and then the following campaigns), but adding the Kriegsmarine as a new nation... I tried editing the Poznan Scenario as a test adding Italy as a new nation, but the game do not allow me to buy Italian units, saying that there are not unit slots available (Using the scenario editor I added Italy as a Nation in the Axis side, enable the "Share Flags" option, and even change one German flagged hex for an Italian one in one of the starting cities, but no positive result...)
Any advice?
Thanks in advance!
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - GC as Italian army v1 ready

Post by nikivdd »

In campaign.pzdat file, add Italy as player nation
Default is 0 (Germany).
Change that to 0,5 (Germany and Italy)
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Re: GC DLCs upgrade project - GC as Italian army v1 ready

Post by guille1434 »

Thanks Niki!!! That did the trick! :-)

Some derived questions: 1) Is it necessary to edit the campaign.dat file for the GC40 (and the following campaigns) if you want to keep Italian units (or from just any new nation you want to add) in the saved core? 2) Can a third nation be added in the campaign.dat file, for example: Gemany, Italy, Vichy France?

Thanks for your patience!!
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - GC as Italian army v1 ready

Post by nikivdd »

guille1434 wrote:Thanks Niki!!! That did the trick! :-)

Some derived questions: 1) Is it necessary to edit the campaign.dat file for the GC40 (and the following campaigns) if you want to keep Italian units (or from just any new nation you want to add) in the saved core? 2) Can a third nation be added in the campaign.dat file, for example: Gemany, Italy, Vichy France?

Thanks for your patience!!
1)Yes, if you want to keep purchasing Italian units.
2)Yes, up to five nations.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4515
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: GC DLCs upgrade project - GC as Italian army v1 ready

Post by nikivdd »

Version 2 of the Italians go Grand Campaign
GC39.rar
(373.39 KiB) Downloaded 202 times
Backup the GC39 folder before extracting and overwriting. Start this campaign by chosing the DLC39 from the campaign list.

The mod comes with the latest e-file from my update project, in order to receive Italian SE units.

Your Italian core army will participate in these scenarios:

1) Poznan
2) Danzig Corridor North
3) Danzig Corridor South
4) Piatek
5) Wyszogrod
6) Modlin
7) Warsaw North or Warsaw South (choice)
8 ) Spoils of War (optional)
9) Oslo
10) Lillehammer
11) Eben-Emael
12) Albert Canal

New in version 2:

13) Sedan
14) Maubeuge
15) Arras
16) Calais

Scenario briefings have not been changed but victory condition splash screens are up-to-date for the Italians.
Don't take this mod (too) seriously, it has been a fun experience so far to have a go with the Italians in these scenarios.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
KnobiWahn
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 11
Joined: Wed Jul 13, 2011 12:20 pm

Re: GC DLCs upgrade project - GC as Italian army v1 ready

Post by KnobiWahn »

Hello,

GC 41 East is down. Please Reup.

Thx.
Post Reply

Return to “Panzer Corps : Scenario Design”