Innovation in wargames is a hard thing to achieve. New ideas are rare and itâ€™s even rarer to find new development studios willing to bring these ideas to life. Nevertheless, once in a while, someone comes along with an innovative concept, a different approach.
Armored Brigade is one of these rare projects that are the best candidates to evolve an entire market.
â€śWargaming is one of the longest running genres out thereâ€ť, says Iain McNeil, Development Director of Matrix Games. â€śWe have been in this market for so long that we know how hard it is to capture a new idea, a new concept and bring it to life. Armored Brigade is definitely a title that aims to keep itself true to the complexities of a traditional wargame, but also tries to enhance the experience with new gameplay ideas. We are very proud to be working with Veitikka Studios on this project and we are looking forwards to helping make this game the success it deserves to beâ€ť.
The game uses a real-time engine and focuses on maximising the realism of mechanised warfare during a possible escalation of conflict between NATO and the WARSAW pact countries during the cold war.
Large maps, modelled upon real terrain make each battle a true test of wits. Weather and visibility all play a role and with several munition types, including air to air combat and artillery, no battle will be the same. Exciting and challenging tank warfare only adds to the level of realism.
There are a variety of different nationalities within the game including US, USSR, West and East Germany, UK, Finland and Poland. Everything is modelled to a high level of detail to achieve a truly original game.
But this is just the beginning!
Get more information about Armored Brigade from its official Product Page
It was actually not so much a demo as a freeware game - and a really one for a one-person hobby project
I'm happy to see it going into commercial development. It's a great way forward, and has lots of potential. I think Armored Brigade is already a very elegant design, with very straightforward controls and a pretty good AI (especially for a freeware development). I found it a very "what you see is what you get" wargame - no fancy graphics, no flood of information, but you can follow everything pretty clearly and play on a brigade level even in real time. Hope it just keeps getting better!