City/Town hexes and Efficiency

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

Moderators: The Artistocrats, Order of Battle Moderators

Post Reply
Hailstone
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 16
Joined: Sat Aug 23, 2014 2:46 pm

City/Town hexes and Efficiency

Post by Hailstone » Sat Aug 26, 2017 3:20 pm

Hello. Is there an advantage to moving damaged low efficiency units onto city/town hexes to recuperate?

bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 4786
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: City/Town hexes and Efficiency

Post by bru888 » Sat Aug 26, 2017 3:51 pm

Hailstone wrote:Hello. Is there an advantage to moving damaged low efficiency units onto city/town hexes to recuperate?
Hail, Hailstone! No, quite the opposite, in fact. The manual says, "Unlike strength, efficiency will automatically recover when a unit doesn’t move and is not involved in combat for at least one full turn. It may take several turns for a 0 efficiency unit to fully recover to the maximum efficiency level of 10." So, it's best not to move the unit at all except if it's in danger of being attacked where it currently sits. Also, the unit needs to be in supply to recover efficiency.
- Bru

Andy2012
Order of Battle Moderator
Order of Battle Moderator
Posts: 1840
Joined: Sun Jun 14, 2015 6:55 pm

Re: City/Town hexes and Efficiency

Post by Andy2012 » Sat Aug 26, 2017 6:16 pm

Agree. However, you may consider moving a battle-fatigued unit way out of the enemy's line of sight into the rear (even though that march is exhausting and prevents recovery) and let it recover for a turn or two before throwing it back into the fray. (Full strength, of course.)

Hailstone
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 16
Joined: Sat Aug 23, 2014 2:46 pm

Re: City/Town hexes and Efficiency

Post by Hailstone » Sun Aug 27, 2017 7:01 am

Well, that answers that. Thank you for making it crystal clear.

Post Reply

Return to “Order of Battle Series”