Appears to me that they have hexes turned off...so hard to tell if it is fixed or not. But I'm hoping it is.bru888 wrote:Do I detect no Coastal Road Seaside Hex Distortion in those screenshots? If so, then I would be happy indeed. Very, very happy.
Order of Battle: Sandstorm is coming!
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Re: Order of Battle: Sandstorm is coming!
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Re: Order of Battle: Sandstorm is coming!
No, Shards explained it thusly in the global version of this announcement thread:morge4 wrote:Appears to me that they have hexes turned off...so hard to tell if it is fixed or not. But I'm hoping it is.bru888 wrote:Do I detect no Coastal Road Seaside Hex Distortion in those screenshots? If so, then I would be happy indeed. Very, very happy.
I said in another thread someplace that this blemish could be likened to a hairy wart on a beautiful woman's nose. Waxing poetic was I.Shards wrote:This is how the game looks in the developer mode, the hair pulling frustration of those crocodile sea hexes is that the issue only appears once we make a build of the game!bru888 wrote:Those coastlines . . . those neighboring road hexes . . . they . . . they're beautiful again! Say, is this real or have these screenshots been photoshopped?
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Re: Order of Battle: Sandstorm is coming!
Erik2 wrote:Do I detect Free French and South African troops?
Re: Order of Battle: Sandstorm is coming!
Only one announced, Arid.Manstein75 wrote:For now - no answers ! How many new terrain typs will come with the new African DLC ?
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Re: Order of Battle: Sandstorm is coming!
I found these terrain typs in the official game folder :
I do not know what will be retained to the end (?)
I do not know what will be retained to the end (?)
Re: Order of Battle: Sandstorm is coming!
Aha, that is quite interesting.
Especially the large river type which I have asked for since the original beta.
Especially the large river type which I have asked for since the original beta.
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Re: Order of Battle: Sandstorm is coming!
If I remember well, this type of terrain (large river) was already present for the beta of Panzerkrieg (perhaps even before ?).Erik2 wrote:Aha, that is quite interesting.
Especially the large river type which I have asked for since the original beta.
Re: Order of Battle: Sandstorm is coming!
There was a lot of Italian units available at some point during Panzerkrieg beta. I guess the Sandstorm designer had started work on this campaign.
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Re: Order of Battle: Sandstorm is coming!
I think that a problem could be how to distinguish a normal river of a large river on the map ?
Large River = impassable river (PzCorps)
Large River = impassable river (PzCorps)
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Re: Order of Battle: Sandstorm is coming!
But we have engineer units thay can build the bridge , maybe in the case of a large river it would be a special specialization for engineer I don't knowterminator wrote:I think that a problem could be how to distinguish a normal river of a large river on the map ?
Large River = impassable river (PzCorps)
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Re: Order of Battle: Sandstorm is coming!
Yes, in PzCorps bridgeEngineer and some tank Bridgelayer could make this large river passable.calmhatchery wrote:But we have engineer units thay can build the bridge , maybe in the case of a large river it would be a special specialization for engineer I don't knowterminator wrote:I think that a problem could be how to distinguish a normal river of a large river on the map ?
Large River = impassable river (PzCorps)
Re: Order of Battle: Sandstorm is coming!
I suggested to the devs long time ago that the large river could have a dark blue colour.
I would be fine with engineers creating pontoon bridges over a large river. Maybe a resource cost and take 2 turns.
I would be fine with engineers creating pontoon bridges over a large river. Maybe a resource cost and take 2 turns.
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Re: Order of Battle: Sandstorm is coming!
Yes it is a good idea. and more than one turn !!Erik2 wrote:I suggested to the devs long time ago that the large river could have a dark blue colour.
I would be fine with engineers creating pontoon bridges over a large river. Maybe a resource cost and take 2 turns.
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Re: Order of Battle: Sandstorm is coming!
Personally, I find that the normal rivers which we have at present are slightly too wide on the map :Erik2 wrote:I suggested to the devs long time ago that the large river could have a dark blue colour.
- normal river -> less wide
- large river -> wider and darker
Re: Order of Battle: Sandstorm is coming!
The large_river terrain picture isn't new.
This is how the unfinished desert and rough_desert look in the game v5.2.9. It's of much lesser quality what we see in the Sandstorm screenshots:
This is how the unfinished desert and rough_desert look in the game v5.2.9. It's of much lesser quality what we see in the Sandstorm screenshots:
Re: Order of Battle: Sandstorm is coming!
Who can even think about river width? We are talking about the Sahara, Afrika Corps and Monty! I can't hardly wait!
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Re: Order of Battle: Sandstorm is coming!
The German's strategic goal had been to slice through Egypt, capture the Suez Canal, enter the British Mandate of Palestine, activate an Arab uprising against the British, and finally link up with German forces thrusting south from Southern Russia.rocklobb wrote:Who can even think about river width? We are talking about the Sahara, Afrika Corps and Monty! I can't hardly wait!
Suez Canal = large impassable River ?
Re: Order of Battle: Sandstorm is coming!
And there should be wadis and a Quatarra (sp?) depression.
Re: Order of Battle: Sandstorm is coming!
You forgot about the Nile River, one of the largest rivers in the world.
It seems to me that the Nile near Cairo is wider than the Suez Canal...
It seems to me that the Nile near Cairo is wider than the Suez Canal...
Re: Order of Battle: Sandstorm is coming!
El Alamein is the end of Rommel's road anyway, so the Nile and Suez Canal shouldn't really matter.