Different skins

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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calmhatchery
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Re: Different skins

Post by calmhatchery » Sat May 19, 2018 12:36 pm

kondi754 wrote:Only Mathilda II for me, Vickers or Crusader not at all.
This is a first concept.
very good!!!

stan23
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Re: Different skins

Post by stan23 » Sat May 19, 2018 2:39 pm

Kondi
Where can we DL?

stan23
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Re: Different skins

Post by stan23 » Sat May 19, 2018 2:40 pm

Kondi.
Where can we DL?

kondi754
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Re: Different skins

Post by kondi754 » Sat May 19, 2018 3:02 pm

stan23 wrote:Kondi.
Where can we DL?
Below, the skins are ready to be placed in the game folder.

kondi754
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Re: Different skins

Post by kondi754 » Sat May 19, 2018 3:05 pm

Normandy 2 skin
British desert camo in production... :wink:

kondi754
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Re: Different skins

Post by kondi754 » Sat May 19, 2018 3:07 pm

Use Adherbal link to instruction, please.

terminator
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Re: Different skins

Post by terminator » Sat May 19, 2018 3:21 pm

My first try :
Camo(1).png
Camo(1).png (713.44 KiB) Viewed 1420 times
The skin :
My Skin_land_germany.png
My Skin_land_germany.png (575.37 KiB) Viewed 1420 times

Deja Bru
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Re: Different skins

Post by Deja Bru » Sat May 19, 2018 3:28 pm

Kondi, terminator, thanks for sharing these. Kondi, you are talking about this Adherbal link, I believe, in which he urges custom skins to be stored in the C:\Users\[name]\Documents\My Games\Order of Battle - WW2\Skins folder instead of the skins folder in the game's program files. Apparently a unique file naming convention that he describes takes the place of what skins.txt does in the program files.

Is this in fact what you are doing and, not to question Adherbal of course, but does it work? When you place your skins files in \My Games\Order of Battle - WW2\Skins, do they indeed show up in these windows and are restricted to the faction(s) included in the file name?

Here's another crucial question: If all the above is true, when you go to change skins within the game, are the default skins still available along with your custom skins? In other words, when I do this, I still want to see the default Sand Storm and Desert Snakes AND your custom skins if applicable to this faction and unit, say:
Screenshot 1.jpg
Screenshot 1.jpg (137.02 KiB) Viewed 1419 times
Screenshot 2.jpg
Screenshot 2.jpg (98.33 KiB) Viewed 1419 times
- Bru

terminator
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Re: Different skins

Post by terminator » Sat May 19, 2018 3:43 pm

Second try = SS_Platanenmuster_Sommer :
SS_Platanenmuster_Sommer.png
SS_Platanenmuster_Sommer.png (1.29 MiB) Viewed 1418 times
The texture :
My Skin_land_germany.png
My Skin_land_germany.png (616.6 KiB) Viewed 1418 times

Deja Bru
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Re: Different skins

Post by Deja Bru » Sat May 19, 2018 3:44 pm

Heck, it took less time to test this than to write my stupid post above! :roll:

The answer to all my questions is a resounding "YES." Ultra cool.
Screenshot 1.jpg
Screenshot 1.jpg (73.87 KiB) Viewed 1418 times
Screenshot 2.jpg
Screenshot 2.jpg (78.39 KiB) Viewed 1418 times
Screenshot 3.jpg
Screenshot 3.jpg (73.62 KiB) Viewed 1418 times
- Bru

terminator
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Re: Different skins

Post by terminator » Sat May 19, 2018 3:58 pm

The last = Desert Storm (not historical but very successful)
Desert_Storm.png
Desert_Storm.png (1.16 MiB) Viewed 1410 times
The texture :
MySkin2_land_germany.png
MySkin2_land_germany.png (51.44 KiB) Viewed 1410 times

Deja Bru
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Re: Different skins

Post by Deja Bru » Sat May 19, 2018 4:11 pm

Fabulous. Thanks. Here's another question for you and Kondi, hopefully not as dumb as my last ones. :wink:

I notice that you, terminator, are making files 512 x 512 pixels according to Adherbal's instructions. This happens to be the same as the default skins in C:\Program Files\Slitherine\Order of Battle - WWII\Order of Battle - WW2_64_Data\Content\Graphics\Skins.
Capture934.jpg
Capture934.jpg (82.52 KiB) Viewed 1410 times
Whereas you, Kondi, are making your files 500 x 500 pixels according to the fellow that you quoted in your opening post. Yet, yours seem to be working out just as well. I wonder if 12 pixels on either side makes a difference at all? I would guess that yours is spread just a bit a bit more in each direction but 12 pixels / 500 is only 2.4% distortion, if any.
- Bru

calmhatchery
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Re: Different skins

Post by calmhatchery » Sat May 19, 2018 4:16 pm

terminator wrote:The last = Desert Storm (not historical but very successful)
Desert_Storm.png
The texture :
MySkin2_land_germany.png
good but too bright!!!!

Deja Bru
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Re: Different skins

Post by Deja Bru » Sat May 19, 2018 4:22 pm

Heh, I will answer my own question once again. Answer: It does not seem to matter. I took one of Kondi's 500 x 500 files and "blew it up" to 512 x 512 pixels, below.
Normandy3_land_germany.png
Normandy3_land_germany.png (537.62 KiB) Viewed 1405 times
I saved both versions and had them available for selection; I could not tell the difference in the viewer . . .
Screenshot 1.jpg
Screenshot 1.jpg (109.48 KiB) Viewed 1405 times
Screenshot 2.jpg
Screenshot 2.jpg (109.91 KiB) Viewed 1405 times
[Continued]
- Bru

Deja Bru
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Re: Different skins

Post by Deja Bru » Sat May 19, 2018 4:26 pm

. . . or on the unit itself:
Screenshot 3.jpg
Screenshot 3.jpg (49.23 KiB) Viewed 1404 times
Screenshot 4.jpg
Screenshot 4.jpg (55.74 KiB) Viewed 1404 times
The first is with the 500 x 500 skin and the second with the 512 x 512 skin. I cannot see any difference; maybe if I changed the variables to allow maxi-zoom but why bother? Either looks fine to me.

EDIT: Actually, there is a small difference if you look carefully. When I ran Kondi's file through my own photo editor program to resize it to 512 x 512, it seems to have lightened the image just a tad. This is not germane to the topic because I will continue to use Kondi's 500 x 500 versions as they are, but it's an interesting note about how saving an image in a different photo editor with just a small alteration in size can have unintended results.
- Bru

Erik2
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Re: Different skins

Post by Erik2 » Sat May 19, 2018 4:36 pm

Looks like there's more than one way to skin a big cat :D

Kaal979
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Re: Different skins

Post by Kaal979 » Sat May 19, 2018 4:38 pm

You could use GIMP to somehow combine four textures
before dividing pixelation by 2 which somehow does not unsharp.

kondi754
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Re: Different skins

Post by kondi754 » Sat May 19, 2018 5:00 pm

Unread postby Deja Bru » 19 May 2018 17:22
Heh, I will answer my own question once again. Answer: It does not seem to matter. I took one of Kondi's 500 x 500 files and "blew it up" to 512 x 512 pixels, below.
I'm sorry, I went shopping.
I am glad that you found the answers to your questions.

Deja Bru
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Re: Different skins

Post by Deja Bru » Sat May 19, 2018 5:13 pm

kondi754 wrote:
Unread postby Deja Bru » 19 May 2018 17:22
Heh, I will answer my own question once again. Answer: It does not seem to matter. I took one of Kondi's 500 x 500 files and "blew it up" to 512 x 512 pixels, below.
I'm sorry, I went shopping.
I am glad that you found the answers to your questions.
No criticism of you or terminator in that regard; it's just that when I get excited about something, I impatiently leap ahead for the answers. I got into the habit of answering my own questions in a previous life . . . :)

Anyway, I assume you agree with my conclusions. Thank you very much for sharing your work, kondi. You too, terminator.
- Bru

terminator
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Re: Different skins

Post by terminator » Sun May 20, 2018 3:39 am

calmhatchery wrote:
terminator wrote:The last = Desert Storm (not historical but very successful)
The attachment $matches[2] is no longer available
The texture :
The attachment $matches[2] is no longer available
good but too bright!!!!
Desert Storm darker :
Desert Storm.png
Desert Storm.png (1.19 MiB) Viewed 1367 times
Ready to invade Irak :lol:
Desert Storm_land_germany.png
Desert Storm_land_germany.png (48.74 KiB) Viewed 1367 times

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