Help with modding

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Alex20na
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 47
Joined: Mon Apr 15, 2019 3:42 pm

Help with modding

Post by Alex20na » Mon Apr 15, 2019 3:52 pm

Hello there, can someone help me with modding unit's recruiting time?

Where exactly is located the value that affects recruiting time? I searched in the units and building files but I just don't see it.

Everytime I play as Space Marines with Imperial Guard as my ally vs Tyranids, I find that the Imperial Guard builds way too many troops compared to the Tyranids which is not something I prefer. Every game I played, the IG outnumbered Tyranids with a 3-1 ratio..

I really want that feeling "Are you kidding me? They are so many!" when playing against Tyranids...or Orks for that matter...

eddieballgame
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 455
Joined: Mon Dec 17, 2012 2:53 am

Re: Help with modding

Post by eddieballgame » Mon Apr 15, 2019 8:38 pm

Without doing a lot of research into this, I would suggest looking at the buildings that produce the IG units.
You might try adjusting the production costs per the unit producing buildings if you want to slow down how fast the AI produces those units.
Really don't know what would work.
You could ask on the Discord & Steam forums, also. Good luck

ps: you could raise the Tyranids 'Difficulty Settings'.
This affects the Loyalty & really helps their production/income quite a bit.

Kabookie
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 87
Joined: Wed Oct 03, 2018 4:33 pm

Re: Help with modding

Post by Kabookie » Tue Apr 16, 2019 4:07 am

Most of us Gladius modders hang out here, it's the best place to ask for modding help
https://discord.gg/3neudgX

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