Field of Diplomacy: Winds of Change
Moderator: Pocus
Field of Diplomacy: Winds of Change
Heya,
This thread is for a newly starting multiplayer game from previous Field of Diplomacy games (Field of Diplomacy and Field of Diplomacy: New World Order). The last one was quite fun and successful, but two patches that hit during the interim led to the balancing of the game being thrown out of whack.
Miscellaneous rules for the new game:
- Difficulty: I suggest Experienced because Balanced difficulty in 1.05 removes the extra money upkeep from experience, making the Diadochi even stronger compared to smaller nations. If people prefer balanced, we can change that too but this would lead to the tier 1 powers dictating the game much more.
- Turn time: 36h.
- Players: 16.
- Dynamic diplomacy via the in-forum mail function is encouraged to maximise your chances of not only survival, but winning as well!
- Priority will be given to players from the previous game, but new players are welcome.
- Available nations are the below ones as other than the major powers, there are a select few minor ones that can have a meaningful impact on the game.
Major Powers
- The Antigonids - Nijis
- The Seleucids - 13obo
- The Ptolemies - desertedfox
- Macedon - saikoren
- Lysimakos - chb75
- Rome - SpeedyCM
- Carthage - ledo
Minor Powers
- Pontus -
- Armenia - mst007
- Sparta - MARVIN_THE_ARVN
- Arverni - Morbio
- Arabia/Judea -
- Dacia - mihnea_1309
- Aethiopia - Soar
- Iberians -
- Sarmatia - RufusTFirefly
- Syracuse - Wulfburk
- Saka -
- Celticii -
Please post your interest and preferred faction here and I will update this topic with the players who have stated an interest. Once we have 16 players interested, I can host the game in FOGE as well.
This thread is for a newly starting multiplayer game from previous Field of Diplomacy games (Field of Diplomacy and Field of Diplomacy: New World Order). The last one was quite fun and successful, but two patches that hit during the interim led to the balancing of the game being thrown out of whack.
Miscellaneous rules for the new game:
- Difficulty: I suggest Experienced because Balanced difficulty in 1.05 removes the extra money upkeep from experience, making the Diadochi even stronger compared to smaller nations. If people prefer balanced, we can change that too but this would lead to the tier 1 powers dictating the game much more.
- Turn time: 36h.
- Players: 16.
- Dynamic diplomacy via the in-forum mail function is encouraged to maximise your chances of not only survival, but winning as well!
- Priority will be given to players from the previous game, but new players are welcome.
- Available nations are the below ones as other than the major powers, there are a select few minor ones that can have a meaningful impact on the game.
Major Powers
- The Antigonids - Nijis
- The Seleucids - 13obo
- The Ptolemies - desertedfox
- Macedon - saikoren
- Lysimakos - chb75
- Rome - SpeedyCM
- Carthage - ledo
Minor Powers
- Pontus -
- Armenia - mst007
- Sparta - MARVIN_THE_ARVN
- Arverni - Morbio
- Arabia/Judea -
- Dacia - mihnea_1309
- Aethiopia - Soar
- Iberians -
- Sarmatia - RufusTFirefly
- Syracuse - Wulfburk
- Saka -
- Celticii -
Please post your interest and preferred faction here and I will update this topic with the players who have stated an interest. Once we have 16 players interested, I can host the game in FOGE as well.
Last edited by 13obo on Tue Oct 22, 2019 8:33 pm, edited 17 times in total.
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- Sergeant First Class - Panzer IIIL
- Posts: 396
- Joined: Wed Feb 27, 2008 2:37 pm
Re: Field of Diplomacy: Winds of Change
Howdy howdy,
I was the Bactria player in the first game and I am currently the Nubia player in the second game.
I'd be interested in giving Sparta a go with the new changes in the patch.
If not a Syracus could be fun if Carthage and Rome want to play and make deals.
You may have noticed the theme with minors it's because I struggle with time to play the big boys but if you are short I could give Rome a go.
Difficulty wise, it's a tough one, the higher difficulty really hits the smaller nations hard but I'm willing to give it a go if that is what others want.
I was the Bactria player in the first game and I am currently the Nubia player in the second game.
I'd be interested in giving Sparta a go with the new changes in the patch.
If not a Syracus could be fun if Carthage and Rome want to play and make deals.
You may have noticed the theme with minors it's because I struggle with time to play the big boys but if you are short I could give Rome a go.
Difficulty wise, it's a tough one, the higher difficulty really hits the smaller nations hard but I'm willing to give it a go if that is what others want.
"I'll gladly trade you some ARVN rifles, never been fired and only dropped once"
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- Corporal - 5 cm Pak 38
- Posts: 43
- Joined: Tue Jun 17, 2008 6:56 pm
Re: Field of Diplomacy: Winds of Change
Would like to give Sarmatia a try.
Playing Lysimacos in another game. After some losses had only two weak and damaged provinces left. So I decided to accept the offer of Sarmatia to become a client state. Now I am a client of an AI nation. What a shame.
Playing Lysimacos in another game. After some losses had only two weak and damaged provinces left. So I decided to accept the offer of Sarmatia to become a client state. Now I am a client of an AI nation. What a shame.
Re: Field of Diplomacy: Winds of Change
Both of you have been added! The difficulty setting is open for debate of course!
Re: Field of Diplomacy: Winds of Change
Sign me up for Syracuse.
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- Sergeant Major - Armoured Train
- Posts: 552
- Joined: Fri Jul 04, 2014 4:42 am
- Location: Australia
Re: Field of Diplomacy: Winds of Change
Guess I might try these bloody Romans.
Re: Field of Diplomacy: Winds of Change
Since the other game is most likely collapsing with the Seleucids leaving, I probably will play Carthage again if I can. I don't play singleplayer and I don't like to have more than one game running at a time, so I'd rather just play Carthage because that's the country I enjoy most, and actually know enough about to manage semi-capably.
Re: Field of Diplomacy: Winds of Change
Added all of you. I think I'll be abandoning that game too... Too many crucial nations are leaving.
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- Sergeant First Class - Panzer IIIL
- Posts: 396
- Joined: Wed Feb 27, 2008 2:37 pm
Re: Field of Diplomacy: Winds of Change
Okay, I'l post a message in that game as I'm still in it letting people that another has started.
"I'll gladly trade you some ARVN rifles, never been fired and only dropped once"
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- Lance Corporal - SdKfz 222
- Posts: 27
- Joined: Thu Jul 25, 2019 8:33 am
Re: Field of Diplomacy: Winds of Change
What happens if you miss your 36 hours window for a turn? Are you out definitively or does the AI take that turn for you but you can come back afterwards?
Re: Field of Diplomacy: Winds of Change
The latter- MP in the game is quite forgiving if you're off for a few days. The AI also does not override your building orders but will issue new ones when buildings are completed. Those will likely be bad ones, but if you're back by 3-4 turns, that shouldn't be a big deal. Not sure how the AI handles diplomacy and but it issues army orders too.
You should sign up! MP is quite fun and different from SP. Most of us don't play SP anymore.
You should sign up! MP is quite fun and different from SP. Most of us don't play SP anymore.
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- Lance Corporal - SdKfz 222
- Posts: 27
- Joined: Thu Jul 25, 2019 8:33 am
Re: Field of Diplomacy: Winds of Change
Cool! Well I'm not very good at the game (just finished my first full SP campaign) but I'll gladly join if there's places left. I'll take Dacia if available, or something else if not.13obo wrote: ↑Sat Oct 12, 2019 6:50 pm The latter- MP in the game is quite forgiving if you're off for a few days. The AI also does not override your building orders but will issue new ones when buildings are completed. Those will likely be bad ones, but if you're back by 3-4 turns, that shouldn't be a big deal. Not sure how the AI handles diplomacy and but it issues army orders too.
You should sign up! MP is quite fun and different from SP. Most of us don't play SP anymore.
Re: Field of Diplomacy: Winds of Change
Dacia is yours and don't worry, it's not that different in the beginning at least. I added myself as Seleucids as there doesn't seem to be any Diadochi yet.
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- Master Sergeant - U-boat
- Posts: 515
- Joined: Tue May 03, 2011 1:07 pm
Re: Field of Diplomacy: Winds of Change
I haven't played The Ptolemies - yet, so now is as good a time as any.
Re: Field of Diplomacy: Winds of Change
I`ll try Armenia please. I wasn`t in the first game, hope thats ok?
Mark
Mark
Re: Field of Diplomacy: Winds of Change
Added both of you. Thanks for joining us. By now, the people that would've wanted to join the new game would have, so we're open for new recruits!
Re: Field of Diplomacy: Winds of Change
I am in
- Lysimakos -
Let's try the underdog major
- Lysimakos -
Let's try the underdog major
Re: Field of Diplomacy: Winds of Change
Excellent- you won't be disappointed! They are really an underdog but hopefully the new patch makes their start a bit easier.
Two more major powers left and then a couple more minor nation players and we should be good to go!
Two more major powers left and then a couple more minor nation players and we should be good to go!
Re: Field of Diplomacy: Winds of Change
Okay, so if no one else is jumping on the chance, I'll try the Antigonids again.
I fully expect Seleucos and Ptolemy to dogpile on me this time, and I'm ready to go down fighting. Bring it, world.
I fully expect Seleucos and Ptolemy to dogpile on me this time, and I'm ready to go down fighting. Bring it, world.
Re: Field of Diplomacy: Winds of Change
Very brave of you- added! And I wouldn't call what happened in the other game dogpiling... It was a temporary cooperation to weaken the stronger opponent, which barely worked other than stalling your expansion I guess.