No idea that tank attack goes ok, so I would assume it is the unit after that that causes it.
Can’t find anything wrong in the scenario.
I’ll “rewind” a turn or two, see if it happens again.
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
No idea that tank attack goes ok, so I would assume it is the unit after that that causes it.
For the moment, I would keep the mineclearing option for normal engineers and add the special mine clearing engineers as Auxiliary unit in a scenario to have the possibility to test this new engineer unit.phcas wrote: ↑Sat Nov 30, 2019 4:32 pm A question to the forum. We are adding special mine clearing engineers. What shall we do. Take away the mineclearing option for normal engineers so only mineclearing engineers can clear mines or keep the mineclearing option also to the normal engineers.
Always those decisions...............
Thanks for your opinionterminator wrote: ↑Sun Dec 01, 2019 8:45 amFor the moment, I would keep the mineclearing option for normal engineers and add the special mine clearing engineers as Auxiliary unit in a scenario to have the possibility to test this new engineer unit.phcas wrote: ↑Sat Nov 30, 2019 4:32 pm A question to the forum. We are adding special mine clearing engineers. What shall we do. Take away the mineclearing option for normal engineers so only mineclearing engineers can clear mines or keep the mineclearing option also to the normal engineers.
Always those decisions...............
To the Forum, does other people also have the game crashed in the low Countries?
Hi, I tried a few turns to look what happend. You have Paratroops and Airlanding troops. Paratroops (strenght 14) can be dropped from the air everywere. Airlanding troops (strenght 10) have to land in their aircraft on a conquered airfield they can not be dropped from the sky. With my Bf-109's I can normaly attack Dutch aircraft. Also my paratroops are fighting normal and FlaK works.jeffoot77 wrote: ↑Sun Dec 01, 2019 3:50 pm a bug in "low countries" :
--> in the first turns: i have sent 2 fighters 109 to protect the paratroopers on "den haag" and they were attacked by two Fokkers . All is normal but when it was my turn, my fighters 109 can't attack the two fokkers and the anti-air i dropped just the turn before on the airport has not protected my 109 and he can't attack the Fokkers too!
when i try to attack, i can't do nothing . Ii is like if i have already attacked.
edit: for this scenario , it is very fun to play , i like the big numbers of units to move but i was surprised that i could'nt use my own paratroopers : they can't deploy as planes...
What are the specifications of your laptop Lenovo ?jeffoot77 wrote: ↑Mon Dec 02, 2019 10:58 am "to the Forum, does other people also have the game crashed in the low Countries?"
--> after some turns playing, i got some random crash from my laptop lenovo. I think it is a lack of memory. It always appears after 15 min or 20 min of game. I just have to reload the game to play again . it already happened in poland scenario but it was very rare. ( a crash after 1h or more) ( i have the option /nocache in the launcher)
For the Low countries and my bug, i have tested again and i discovered that it was cloudy for my turn! So no air attack! sorry for the inconvenience !
I m on turn 4 or 5 and it is a very fun scenario to play , so many possibilities to invade france: i have dropped all my paratroopers near Den Haag and taken the city very fast... no need to take the bridge..
Hi, Intenso82Intenso82 wrote: ↑Mon Dec 02, 2019 6:18 pm I tried to run this mod but it failed. After the briefing a black screen appeared.
I used GSGME for installation.
Earlier, I was able to launch one of the versions of the mod.
I tried installing only version 027, but the result was the same.
Complicated installation.
The BE mod installed through GSGME works.
Is it the MG one?
Another easy way is to unzip the mod somewhere then rename its ‘panzer corps’ directory to ‘PAKMOD’ and move that to the MODS folder.Intenso82 wrote: ↑Mon Dec 02, 2019 6:18 pm I tried to run this mod but it failed. After the briefing a black screen appeared.
I used GSGME for installation.
Earlier, I was able to launch one of the versions of the mod.
I tried installing only version 027, but the result was the same.
Complicated installation.
The BE mod installed through GSGME works.