Onslaught - feels short?

Fantasy General II - Invasion is the reimagination of the strategy game classic from the 90s!

Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
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WarHomer
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Onslaught - feels short?

Post by WarHomer »

The expansion feels kindda short to me compared to the base game.

Haven´t counted missions, but really hope the next will have same lenght as the base game.
OBG_primetide
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Re: Onslaught - feels short?

Post by OBG_primetide »

Well for Onslaught the idea was to give you a lot of variety and replayability with a different set-up and procedural maps as well as branching paths. So it has less story but is highly replayable.
The next one will have another more "epic" campaign with a similar number of maps but the added bonus of more variety in how you play the campaign.
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WarHomer
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Re: Onslaught - feels short?

Post by WarHomer »

I can hardly wait!!!!!

Any expected ETA?
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Re: Onslaught - feels short?

Post by OBG_primetide »

Let's say we aim at Summer ;)
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eddieballgame
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Re: Onslaught - feels short?

Post by eddieballgame »

The 'Onslaught' dlc, actually, added to & increased the lifespan/replayability.
For me, much better then just another campaign...though there is nothing wrong with that. :)
WarHomer
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Re: Onslaught - feels short?

Post by WarHomer »

I know you can go different paths, but all in all there´s only 12 missions from start to finish, and the last mission is always the same, plus quite a few missions are rather short (which I definitely don´t mind if there´s enough).

Also if the missions are few the RNG gets more profound, especially on legendary Iron Maiden where some finds literally can make or break your shot at a complete playthrough, with the mercenary hero especially.

On another note I would love to try the big campaign with the mercenary hero. It´s challenging and fun IMO to actually have to use the volunteers you find.
OBG_primetide
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Re: Onslaught - feels short?

Post by OBG_primetide »

Yes, the Onslaught campaign has about the same number of maps than the Invasion one, but as you have branching paths, the average playthrough is shorter. It is geared more towards challenging your skills with different set-ups. The next DLC will feature another long campaign while also offering branching paths, so that will be more what you may prefer.
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FroBodine
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Re: Onslaught - feels short?

Post by FroBodine »

OBG_primetide wrote: Fri May 22, 2020 11:01 am Let's say we aim at Summer ;)
Yay! I can't wait for this new epic campaign! It's summer now, where is the game?!? Hahaha, just kidding. Take your time and make it right. Just hurry up about it! :D
WarHomer
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Re: Onslaught - feels short?

Post by WarHomer »

OBG_primetide wrote: Fri May 22, 2020 11:01 am Let's say we aim at Summer ;)
Summer is waning. Any news?
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Re: Onslaught - feels short?

Post by OBG_primetide »

We are in Beta at present :)
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WarHomer
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Re: Onslaught - feels short?

Post by WarHomer »

Summer is over. I cant find anything relating to a release date anywhere. Any news?
michacey
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Re: Onslaught - feels short?

Post by michacey »

Ball Park Guesses are fine. We won't hold you to them.
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Re: Onslaught - feels short?

Post by OBG_primetide »

I have no official date yet, but with Beta progressing nicely I would say sometime October - but don't tell people I told you ;)
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michacey
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Re: Onslaught - feels short?

Post by michacey »

It will be from an unknown source, of course.
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