Basically nothing was changed inside the units file (two minor stat changes to the Jap. tac. bombers) with this game update, so no real need to change/update the mod.
Playing conboy's 3dID campaign, I'm beginning to doubt my decisons a bit. If there's too much difficult terrain everywhere, the efficiency drop becomes relevant.GabeKnight wrote: ↑Sat Jul 18, 2020 10:30 am I've tested some terrain disruption variations lately, [...]
But I (still) think that rough desert and hills (difficult terrain) should have at least a litte effect on efficiency...I'll adapt and continue testing...
I'll have to replay some of the ETO campaigns, probably the whole German trilogy to be sure about these changes... sorry, it'll be a while...