gadflyjs wrote: ↑
Tue Sep 08, 2020 7:42 am
For me, if the game is really good, then I will re-play it, on different difficulties. Since the branches here is not very long or change what happen in the future very much, I just play one branch in the first go, then anther branch when I re-play the whole thing. That actually add more spice to the "replayability"
Yes the replayability is the point. I finished AO39 once and didnt like it sooooooo much, it was good, but it doesnt motivate me much to do it again. So my main motivation for a second try is the branch with some polish scenarios, i dont know.
At the other hand: If there wouldnt be a branch and the polish scenarios would have been in a line, maybe nowbody would argue about the "too short poland camp.".
The perfect solution for me, can only come from a modder: loooots of branches with long, very detailed conflicts.
5 Saar missions ? Ok. Lets spice it up with 20 poland missions ? Great. A modder can do that. But dlcs with 30 missions ? How much should such a dlc cost ? How much would ALL dlcs in such dimensions cost ? Honestly, i
dont care about the costs. I love pc2 and i really dont care if i pay 100 or 150 euros. I would be crazy enough to pay 100 euros for an ai dlc for civ VI, if they would make one. (but it seems firaxis surrendered regarding ai.) But i am sure most fans of pc2 dont think that way.
I did branching for example in my mod, if the player was bad. So he was sent to the minor front in africa. Or if you suck in france, same. As a sideshow front, africa shouldnt get the shiny new toys at least not much of it: no tigerarmys and simply no way to achieve air dominance. Because this front had always severe shortage of everything and that wouldnt have changed significantly, without the defeat of russia. Or at stalingrad: if you dont break out you loose your whole core and get to the historic branch with a core that reflects reality, not fantasy. That alone i am sure you will never see in a dlc. Loosing the core is drastic, but i want to force a realistic ww2 exp. on the player. (if he plays bad of course...)
Or if he is very good in france, he gets a mission in africa to capture the french fleet, that he needs to defeat the royal navy when sealion starts.
As a modder its easy, i do what i want. But for kerensky i fear: no matter what he will do, there will be many that wont be happy.