Field of Glory II: Medieval is coming soon

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rbodleyscott
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Re: Field of Glory II: Medieval is coming soon

Post by rbodleyscott » Thu Nov 12, 2020 11:51 am

Ivenend wrote:
Thu Nov 12, 2020 3:56 am
Hi Richard Bodley Scott.

Will the time period being extended after 1270 AD in later DLCs or Expansions of this game?
That is the plan, yes.
Richard Bodley Scott

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Lancier
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Re: Field of Glory II: Medieval is coming soon

Post by Lancier » Fri Nov 13, 2020 3:15 pm

Is this game only for windows?
OS: Windows 8 / 10
Processor: 2.0GHz or higher
Memory: 8 GB RAM
Graphics: 1 GB DirectX 9 Compatible Graphics Card
DirectX: Version 9.0
Storage: 5 GB available space
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rbodleyscott
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Re: Field of Glory II: Medieval is coming soon

Post by rbodleyscott » Fri Nov 13, 2020 3:59 pm

Lancier wrote:
Fri Nov 13, 2020 3:15 pm
Is this game only for windows?
OS: Windows 8 / 10
Processor: 2.0GHz or higher
Memory: 8 GB RAM
Graphics: 1 GB DirectX 9 Compatible Graphics Card
DirectX: Version 9.0
Storage: 5 GB available space
Yes, although people have successfully run FOG2 Ancients on Linux and WINE, so it will probably run on those. We don't support them directly though.
Richard Bodley Scott

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Re: Field of Glory II: Medieval is coming soon

Post by Lebo44 » Fri Nov 13, 2020 5:36 pm

I'm really curious whether Polish Winged Hussar will be available in the later periods of FOG2: Medieval. It might be an awesome unit (+400 Impact POA, quality: elite, armor: superior, special ability: ignores enemy ZOC ;).

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Re: Field of Glory II: Medieval is coming soon

Post by MalaVolpe » Sat Nov 14, 2020 2:56 am

Lebo44 wrote:
Fri Nov 13, 2020 5:36 pm
I'm really curious whether Polish Winged Hussar will be available in the later periods of FOG2: Medieval. It might be an awesome unit (+400 Impact POA, quality: elite, armor: superior, special ability: ignores enemy ZOC ;).
Those are outside the time period of the game I think?

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Re: Field of Glory II: Medieval is coming soon

Post by Lancier » Sat Nov 14, 2020 5:40 am

rbodleyscott wrote:
Fri Nov 13, 2020 3:59 pm
Yes, although people have successfully run FOG2 Ancients on Linux and WINE, so it will probably run on those. We don't support them directly though.
Alright Richard, thanks for the info...
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Re: Field of Glory II: Medieval is coming soon

Post by rbodleyscott » Sat Nov 14, 2020 7:40 am

MalaVolpe wrote:
Sat Nov 14, 2020 2:56 am
Lebo44 wrote:
Fri Nov 13, 2020 5:36 pm
I'm really curious whether Polish Winged Hussar will be available in the later periods of FOG2: Medieval. It might be an awesome unit (+400 Impact POA, quality: elite, armor: superior, special ability: ignores enemy ZOC ;).
Those are outside the time period of the game I think?
Yes, they are.
Richard Bodley Scott

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Lebo44
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Re: Field of Glory II: Medieval is coming soon

Post by Lebo44 » Wed Nov 18, 2020 8:40 am

I just encountered this stream of FOG2 Medieval gameplay on youtube:
https://www.youtube.com/watch?v=fZqA6WNyUkk

Zoom level is awesome:)
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Re: Field of Glory II: Medieval is coming soon

Post by stockwellpete » Wed Nov 18, 2020 9:02 am

Social distancing and face masks as well. Very good!

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Re: Field of Glory II: Medieval is coming soon

Post by Supervark » Mon Nov 23, 2020 6:46 pm

Retributarr wrote:
Fri Oct 23, 2020 9:06 pm
https://www.bing.com/search?q=Ancient+R ... d95792a473

Ancient Roman wooden fortifications
https://www.bing.com/images/search?q=an ... BasicHover

Wooden fortifications of the early middle ages. Reconstruction. History, architecture.
https://www.dreamstime.com/wooden-forti ... e126571740

Image
------------------------------------------------------------------------------------------------------------------
The Medieval Castle: Four Different Types
https://www.historyonthenet.com/medieval-castle
Image
Within an Existing Roman Fortress
The earliest medieval castles built by the Normans were either constructed within an existing Roman Fort or were Motte and Bailey castles. These were soon replaced by Stone Keep castles as they offered better protection from attack. Concentric castles developed during the 12th and 13th Centuries and were virtually impossible to conquer.

Motte and Bailey Castles
Image

Motte and Bailiey castles were the earliest form of medieval castles built completely from scratch by the Normans. As their name suggests they had two parts the Motte and the Bailey.

The Motte was a large hill made of earth on which was built a wooden keep or lookout. The outer edge was then surrounded with a large wooden fence called a palisade.

The Bailey was separated from the Motte by a wooden bridge that could be removed if the Bailey was occupied by enemies. The Bailey was the part of the castle where people lived and animals were kept. A large castle might have more than one Bailey.

To give added protection to the castle, both the Motte and Bailey would be surrounded by a ditch, sometimes filled with water. A drawbridge was used for access to the castle.

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An Excellent source for English medieval fortifications is Geo T Clarks Medieval military Architure Vols 1 and 2.

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Re: Field of Glory II: Medieval is coming soon

Post by Veles » Tue Nov 24, 2020 10:21 am

Lebo44 wrote:
Wed Nov 18, 2020 8:40 am
I just encountered this stream of FOG2 Medieval gameplay on youtube:
https://www.youtube.com/watch?v=fZqA6WNyUkk

Zoom level is awesome:)
Image
Iron pitchforks in High Middle ages... facepalm

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Re: Field of Glory II: Medieval is coming soon

Post by Ivenend » Thu Nov 26, 2020 2:22 am

It seems that there is still no anti-aliasing in FoG2: Medieval. Is it possible to add anti-aliasing option in the future?

rbodleyscott
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Re: Field of Glory II: Medieval is coming soon

Post by rbodleyscott » Thu Nov 26, 2020 7:57 am

Ivenend wrote:
Thu Nov 26, 2020 2:22 am
It seems that there is still no anti-aliasing in FoG2: Medieval. Is it possible to add anti-aliasing option in the future?
There is anti-aliasing in FOG2: Medieval (also in FOG2: Ancients). It is off by default to help the game work on older machines, but there are 3 degrees of antialiasing that can be set in the Settings menu.
Richard Bodley Scott

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Re: Field of Glory II: Medieval is coming soon

Post by TDefender » Sun Nov 29, 2020 9:17 am

Athos1660 wrote:
Sat Nov 07, 2020 8:08 pm
Suspense... :-)

I too guess that the general mechanics will remain the same with some refinements and that the main changes will concern what is specific to the period, ie the units (such as mounted crossbowmen. Knights...), their 'traits' (capabilities, APs...) and their interactions (relative net PoA...). For example, a fragment of code in FoG2: ancients showed that the devs had considered at some point in the past that Impact PoA of Knights when rear charging keils "was 200, but needed to be 300 to encourage knights to charge keils in the rear. However, this may make other types over-aggressive."

But there might also be a few major changes in mechanics, e. g the secondary ZoC or the new flank/rear charge mechanics the devs added to the Pike and Shot system when developing FoG2: Ancients.

Looking forward to seeing the actual changes (as you are).
Still waiting to hear about "at least" a couple of new mechanics/feautures regarding combat/battles... :?

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Re: Field of Glory II: Medieval is coming soon

Post by Athos1660 » Sun Nov 29, 2020 5:30 pm

TDefender wrote:
Sun Nov 29, 2020 9:17 am
Still waiting to hear about "at least" a couple of new mechanics/feautures regarding combat/battles... :?
I guess you know this Steam thread where Snugglebunnies gives "a couple" of indications about the beta.

I don't know whether you know Richard's other games such as Pike and Shot about the Renaissance but, more than just adding a few "new mechanics/features" (such as the field fortifications in FoG2: M), he knows how to tweak his game system and the stats of his (new) units (AP, PoA...) to create new battle dynamics that feel specific to the period of the game.

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Re: Field of Glory II: Medieval is coming soon

Post by sIg3b » Tue Dec 01, 2020 1:07 am

stockwellpete wrote:
Wed Nov 18, 2020 9:02 am
Social distancing and face masks as well. Very good!
+1

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Re: Field of Glory II: Medieval is coming soon

Post by Torvic20 » Fri Dec 04, 2020 6:52 pm

manickennel wrote:
Fri Oct 16, 2020 9:57 am
SLancaster wrote:
Fri Oct 16, 2020 9:49 am
Does anyone have the link to the Twitch preview? I have tried searching but couldn’t find anything.
https://www.twitch.tv/videos/771108778?t=01h01m59s

Enjoy!
Uffff brutal this game, I was convinced to buy it after watching this channel
Thanks bro!!!

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Re: Field of Glory II: Medieval is coming soon

Post by w_michael » Mon Dec 07, 2020 1:08 am

Yeah, the Scottish-Norwegian War of 1262.
William Michael, Pike & Shot Campaigns & Field of Glory series enthusiast

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Re: Field of Glory II: Medieval is coming soon

Post by Andorius » Mon Dec 14, 2020 5:34 pm

rbodleyscott wrote:
Fri Nov 13, 2020 3:59 pm
Lancier wrote:
Fri Nov 13, 2020 3:15 pm
Is this game only for windows?
OS: Windows 8 / 10
Processor: 2.0GHz or higher
Memory: 8 GB RAM
Graphics: 1 GB DirectX 9 Compatible Graphics Card
DirectX: Version 9.0
Storage: 5 GB available space
Yes, although people have successfully run FOG2 Ancients on Linux and WINE, so it will probably run on those. We don't support them directly though.
I have an Intel I3 will this work with my PC ?

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Re: Field of Glory II: Medieval is coming soon

Post by pipfromslitherine » Mon Dec 14, 2020 9:22 pm

Andorius wrote:
Mon Dec 14, 2020 5:34 pm
rbodleyscott wrote:
Fri Nov 13, 2020 3:59 pm
Lancier wrote:
Fri Nov 13, 2020 3:15 pm
Is this game only for windows?

Yes, although people have successfully run FOG2 Ancients on Linux and WINE, so it will probably run on those. We don't support them directly though.
I have an Intel I3 will this work with my PC ?
The game would likely run OK provided you had a decent amount of RAM (at least 8GB, ideally more), and a decent discrete graphics card (nVidia or AMD). If you provide your detailed spec we can be more certain.

Cheers

Pip
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