Order of Battle - v8.6.1 Update

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Order of Battle - v8.6.1 Update

Post by Edmon » Wed Oct 28, 2020 2:10 pm

We're releasing a new update for the game, bringing it to version 8.6.1. This patch brings several changes and fixes along with two tournament multiplayer maps.

- Cost for deployment was not subtracted for core-imported aircraft after initial deployment stage when on airstrip
- Scrambling spec was not working for carrier-borne aircraft

- added arrow to campaign map for linked Soviet DLCs

- A few unit data changes

Scn Guadalcanal: added missing event pic

- Scn Guam: changed trigger for secondary objective

- Scn Moscow: added few missing German trigger texts

- Scn Kholm: turn progression now 2/day to avoid overlap with next battle


- changed "Battle of the Bulge" event
- Scn Kerch-Eltigen: changed early victory trigger
- Scn Partisans: added correct French text, changed paratrooper survival check
- Scn Karelia: fixed issue denying victory over turn 30


- [1v1] Peninsula Invasion [Tournament Settings]
- [1v1] Wake Island Assault [Tournament Settings]


Return to Raseiniai 1942
- 1VP per turn for all VP's (reduced value of some flags)
- More Per Turn Income for Russians
- Added Russian spotter plane with their reinforcements
- Increased supply base capture reward for early turn captures
- Added deployment at supply bases for all turns for Russians (instead of only during deployment and reinforcement)

Kiev to Zhitomir:
- Fixed issue where scores were logged against wrong player for tournaments

Download Mirror Links:

PC Windows:
http://ftp.us.matrixgames.com/pub/Order ... v8.6.1.zip
http://ftp.eu.matrixgames.com/pub/Order ... v8.6.1.zip

Mac oSX:
http://ftp.us.matrixgames.com/pub/Order ... -8.6.1.zip
http://ftp.eu.matrixgames.com/pub/Order ... -8.6.1.zip

Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
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Re: Order of Battle - v8.6.1 Update

Post by JDLgnd » Wed Oct 28, 2020 7:12 pm

Thanks for the update.

Sr. Colonel - Wirbelwind
Sr. Colonel - Wirbelwind
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Re: Order of Battle - v8.6.1 Update

Post by Horst » Fri Oct 30, 2020 6:27 pm

Edmon wrote:
Wed Oct 28, 2020 2:10 pm
- A few unit data changes
us_marines_40: changed expire-date from 14/9/1942 to 10/9/1942
us_marines_41: changed available-date from 14/9/1942 to 10/9/1942 (due US Marines Guadalcanal scenario on 12/9/1942?)

If you change such date for a yearly upgrade then you should also adapt this change for Japanese and Soviet marines as well. It's all about the cosmic balance, right?

SU-122_Germany_AT: changed class anti-tank to tank
BT-42_AT: removed Air-Small Attack 3
And lastly, removed some unnecessary spaces in the units.csv file.

Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Re: Order of Battle - v8.6.1 Update

Post by Woocket » Sun Nov 01, 2020 12:38 pm

Hey, while we are at small patches, it would be nice to get full opacity and not half transparency on circles in menus and such, please. The squares are at full opacity, while circles are weirdly half transparent.
Transparency.png (45.44 KiB) Viewed 388 times
Also, the "pins" awarded for fulfilling special secondary objectives (like in the Warsaw mission for Germany or Khalkin Gol mission for Soviet Union) are not persistent with (re)loads. They stay where they are for continuous sessions with the game, where you execute 4 missions in a row, for example, but disappear completely the moment you (re)load a saved game, either during the current session or any later (if you've left the game).

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