I'm in the middle of Red Steel and German air is killing me. In some scenarios, I have alot of Air CP, and some scenarios (like Stalingrad), you are given just a few.
I have some ideas relating to CP:
-I would love for the option to move some CP around - maybe for a cost? For example, give up 5 land CP for 3 Air CP. Or just pay coin. The flexibility to go for land or air superiority (if you can't have both) would give more replayability. Or maybe there could be flexibility in terms of scenarios - forgo some CP in this map, to get some extra in a future map, or vice-versa.
-There are some specializations that give more CP, but getting 1 extra Air CP is kinda worthless. Can there be more specializations which impact CP?
-Why is there not more variety in Air unit CP cost? It seems like all aircraft, except recon, are 3. Shouldn't there be some cheap or expensive options?
But in general, I'm not interested in more CP because of difficulty levels; but rather, there are so many units I never get a chance to use. For example, I often ignore AA, because I'd rather have an infantry and the AA is never in the right place at the right time. Also, I end up using the same very-experienced aircraft because I only get a few units per map - even though my core forces have a bunch of shiny toys that never get taken out of the box

Thank you and hope to hear what others think.