New ZOC Medieval rules; will FOG Ancients be updated?

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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nyczar
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New ZOC Medieval rules; will FOG Ancients be updated?

Post by nyczar » Sat Sep 25, 2021 7:18 pm

RBS or others,

the new patch in FOG Medieval says that for ZOCs and Permitted Charges:

A unit that is in the primary ZOC of one or more enemy units could already charge any of those within a 45 degree arc of the unit’s front. It can now also charge an enemy unit in the square directly to its front if it is in that unit's secondary ZOC. This is intended to remove the deliberate or inadvertent contact-delaying effect of each unit in a line of units turning to face diagonally.

Is this being applied to Ancients? if not, please share the reasons.

Thanks.

SnuggleBunnies
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by SnuggleBunnies » Sat Sep 25, 2021 9:31 pm

nyczar wrote:
Sat Sep 25, 2021 7:18 pm
RBS or others,

the new patch in FOG Medieval says that for ZOCs and Permitted Charges:

A unit that is in the primary ZOC of one or more enemy units could already charge any of those within a 45 degree arc of the unit’s front. It can now also charge an enemy unit in the square directly to its front if it is in that unit's secondary ZOC. This is intended to remove the deliberate or inadvertent contact-delaying effect of each unit in a line of units turning to face diagonally.

Is this being applied to Ancients? if not, please share the reasons.

Thanks.
Yes. See: https://www.slitherine.com/forum/viewto ... 4&t=106718
SnuggleBunny's Field of Glory II / Medieval / Pike and Shot / Sengoku Jidai MP Channel:

https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg

nyczar
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by nyczar » Sat Sep 25, 2021 9:41 pm

Thanks,
Any idea on when the beta will go live?

Paul59
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by Paul59 » Sat Sep 25, 2021 10:00 pm

nyczar wrote:
Sat Sep 25, 2021 9:41 pm
Thanks,
Any idea on when the beta will go live?
Isn't it already available? Manickennel's post and link is dated 18th August.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, and Wolves at the Gate.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.

nyczar
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by nyczar » Sun Sep 26, 2021 12:08 am

On the 23 I got patch notes update for Medieval bit nothing for Ancients. That's why I asked.

Athos1660
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by Athos1660 » Sun Sep 26, 2021 12:30 am

nyczar wrote:
Sun Sep 26, 2021 12:08 am
On the 23 I got patch notes update for Medieval bit nothing for Ancients. That's why I asked.
As Manickennel's post says :
You can download the Slitherine version here, or if Steam is more your thing, then you will find the game on the openbeta branch (no password required).
I did. It works.

PS : You may not be aware that atm this is a (optional, downloadable) beta for FoG2:Ancients, not an (automatic) update. The latest update dates back to March 2021 while this beta has been available since August.
Last edited by Athos1660 on Sun Sep 26, 2021 2:18 am, edited 1 time in total.

nyczar
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by nyczar » Sun Sep 26, 2021 1:44 am

Well that may confuse things more for competitive play if one has this patch downloaded and another does not, I would think. I don't intend to download anything that isn't "official" yet. Makes sense to me that a gameplay change so fundamental would be applied to all FOG versions concurrently.

SnuggleBunnies
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by SnuggleBunnies » Sun Sep 26, 2021 1:44 am

nyczar wrote:
Sun Sep 26, 2021 1:44 am
Well that may confuse things more for competitive play if one has this patch downloaded and another does not, I would think. I don't intend to download anything that isn't "official" yet. Makes sense to me that a gameplay change so fundamental would be applied to all FOG versions concurrently.
You can't play people in MP with a different patch, so not a problem.
SnuggleBunny's Field of Glory II / Medieval / Pike and Shot / Sengoku Jidai MP Channel:

https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg

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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by TheGrayMouser » Sun Sep 26, 2021 1:41 pm

nyczar wrote:
Sun Sep 26, 2021 1:44 am
Well that may confuse things more for competitive play if one has this patch downloaded and another does not, I would think. I don't intend to download anything that isn't "official" yet. Makes sense to me that a gameplay change so fundamental would be applied to all FOG versions concurrently.
It’s not a beta patch, but a full install that runs parallel to your main build so you can test and provide feedback on the changes, before it becomes an official patch.

deeter
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by deeter » Sun Sep 26, 2021 8:45 pm

I would like to adopt it for competitive ancients now if it fixes the diagonal deployment exploit.

Deeter

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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by rbodleyscott » Mon Sep 27, 2021 6:42 am

The plan is to release the update after the forthcoming FOG2DL and World Team Championships have ended, to avoid disrupting any of the games. (i.e. After 10th January and before 1st February)
Richard Bodley Scott

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nyczar
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Re: New ZOC Medieval rules; will FOG Ancients be updated?

Post by nyczar » Mon Sep 27, 2021 1:09 pm

Thanks RBS for the definitive word.

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