Here's the next scenario on my D-DAY Special Forces campaign : Sainte-Mere-Eglise.
Download : https://sites.google.com/site/bbcbaamaris/ (on my website)
New on version 2 :
- The Battle of Peagus Bridge (release 4 - FINALE) : add an introductive picture.
- The Merville Battery (release 2 - FINALE ) : add an introductive picture and add achievments.
- Sainte-Mère-Eglise (release 1) : new scenario
Lenght : ~20-40 ??? turns
Missions : You must have control of Sainte-Mere-Eglise (village and bridge.)

Force Selection :

Initial Start :

New morale system (only for player) :
- when a unit is isolated (without a friendly unit within three distance), this unit suffers a loss of moral at the beginning of each round.
- a new unit : a U.S. officer who has the ability to boost the morale of nearby units at the beginning of each round.
Comments, feedbacks and suggestions are welcome
