
http://www.youtube.com/watch?v=bjLvVjDjaFk
I made this unit, by borrowing and editing some engineer and Panzer IIIL assets.
It has all necessary attributes configured to be a normal unit, including it's own attack animation and sound.
As you can see from the video, the tank is decent at close quarter combat against other tanks but does absolutely terrible against other tanks in open terrain.
3 - 4 prediction against a T34-85 on a city hex, 5 - 0 against a t34-85 on open terrain (lol 2 initiative).
It is successful against infantry in both close quarter combat and open terrain combat.
It is not immune to rugged defense.
Bottom line you have 6 items you need to configure:
1. Need an attack sound file (or reference an existing one)
2. Need an attack animation PNG of the exact same name as #1 (or reference an existing one)
3. Need a BIG UNIT PNG
4. Need a PNG of the unit facing left and right, normal and small.
5. Need to create a line in equipment.pzeqp.
6. Need to create an entry in efx.pzdat.
All of this is a lot easier said than done, especially learning how to properly configure the line in efx.pzdat, but those are the only 6 items you need to create units.
Happy modding!