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VPaulus wrote:I'm sure they aren't always equal to zero. There must be a default value.
Like Rate of Fire and Max Strength.

nikivdd wrote:Thanks for making the equipment editor (and for improving it). It is easy and fast to use and that helped me a lot to improve my campaign project.

mgarnett wrote:nikivdd wrote:Thanks for making the equipment editor (and for improving it). It is easy and fast to use and that helped me a lot to improve my campaign project.
Thanks for the kind words. There's no update today as I've been out all night but I plan releasing an update tomorrow with hopefully the first version of the campaign module.
Cheers
Mark


El_Condoro wrote:Thanks for your work on this utility - I am looking forward to what you do with a campaign editor.
Would it be difficult to have the equipment editor 'remember' the location of both the last pzeqp file used and the folder for the unit graphics? It's a minor thing, but having to browse to these each time is a bit annoying. Still much better than not having the editor at all, though!

El_Condoro wrote:Thanks for your work on this utility - I am looking forward to what you do with a campaign editor.
Would it be difficult to have the equipment editor 'remember' the location of both the last pzeqp file used and the folder for the unit graphics? It's a minor thing, but having to browse to these each time is a bit annoying. Still much better than not having the editor at all, though!


El_Condoro wrote:Is there a procedure to get the editor to remember the file locations? I have opened the pzeqp file and the graphics folder and exited. Coming back in the files are not stored.
With the campaign editor there probably should be a view of the starting scenarios for the 5 standard campaigns, too. The #Entry points table.
I also get an Unhandled Exception error when opening the campaign editor but can continue through it into the editor. [Edit]: I get it every time I click a campaign in the top section.
Looking at what's in the campaign editor I think there is an error: top section 'Available campaigns' lists all the scenarios and the #Entry point table. 'Scenarios' is blank.

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