Horses French Horse Transport SdKfz 251/22 Mobile AT unit Hs-129 U-2 recon plane Fiesler Recon plane T-28 25mm SPAA
Some examples of equipment fixes:
SdKfz 233 8Rad decrease GD by 2 to 6 from 8 SdKfz 234/1 8Rad decrease GD by 3 to 9 from 12 SdKfz 234/2 8Rad decrease GD by 2 to 8 from 10 Panzer II Luchs decrease GD by 1 to 9 from 10 3.7 cm FlaK 37 increase GD by 1 to 3 from 2 Ostwind increase HA by 1 to 15 from 14
40mm wz. 36 increase GD by 1 to 3 from 2 40mm m/36 increase GD by 1 to 3 from 2 Bridge Engineer increase GD by 1 to 9 from 8 Daimler AC decrease GD by 1 to 9 from 10 40 mm Bofors increase GD by 1 to 3 from 2 increase SA by 1 to 3 from 2 increase rate of fire by 1 to 11 from
37mm wz. 36 increase movement by 1 to 2 from 1 change to move into woods 25mm SA 34 increase movement by 1 to 2 from 1 change to move into woods 36 M 37mm increase movement by 1 to 2 from 1 change to move into woods Bofors 37 mm increase movement by 1 to 2 from 1 change to move into woods 75/46 C.A. m34 increase GD by 1 to 3 from 2 M8 Greyhound decrease GD by 1 to 9 from 10 37mm M3 increase movement by 1 to 2 from 1 M1 Bofors increase GD by 1 to 3 from 2 increase SA by 1 to 3 from 2
M16 MGMC increase rate of fire by 2 to 12 from 10 QF 2 pounder increase movement by 1 to 2 from 1 change to move into woods Firefly reduced HA by 1 to 21 increase initiative by 1 Valentines increased close defense by 1 to 2 from 1
37mm M3 increase movement by 1 to 2 from 1 change to move into woods Alpini decrease cost by 8 to 123 from 131
3.7 cm Pak 36 increase movement by 1 to 2 from 1 change to move into woods 5 cm Pak 38 increase movement by 1 to 2 from 1 change to move into woods Sturmpanzer I decrease Ammo by 1 to 3 from 4 decrease Range by 1 to 2 from 3 Marder IIA decrease GD by 1 to 9 from 10 Marder IID decrease GD by 1 to 7 from 8 Marder IIIH decrease GD by 1 to 12 from 13 Marder IIIM decrease GD by 1 to 10 from 11 JagdPz IV/48 increase GD by 1 to 11 from 12
Advance transports implemented for Russia, Germany, Italy, Britain Light, Medium and Heavy transports must be used.
Russian: 45mm M1937 increase movement by 1 to 2 from 1 change to move into woods 76.2mm M1942 increase HA by 1 to 10 from 9 KV-1A increase HA by 1 to 9 from 8 Su-152 AT increase HA by 1 to 13 from 12 Su-152 ART increase HA by 1 to 9 from 8 increase SA by 1 to 13 from 12 KV-2 increase HA by 1 to 9 from 8 increase SA by 2 to 12 from 10 BA-10 increase GD by 1 to 6 from 5 BM-31 Katyusha decrease cost by 7 to 500 from 507 T-90 SPAAG increase SA by 1 to -3 from -2 37mm M1939 increase GD by 1 to 3 from 2 This is the Russian Bofors AA unit T-34/40 increase GD by 1 to 11 from 12 M16 MGMC increase rate of fire by 1 to 11 from 10 I-16 increase range from 25 to 31
Russian new units: U-2 Tac Bomber and Recon ANT/58 Tac Bomber Sov_SB2 Tac Bomber Sov_A20 Tac Bomber Tupolev TU-2 Tac Bomber GAZ-AAA Truck ZIS-5 Truck GMC Flat Bed Truck T-28 T-28E 25mm SPAA Mobile AA P-39Aircobra Fighter Soviet horse transport Soviet Studebaker Truck Soviet Stalinets S2 and S-65 Soviet Ya-12 Soviet I-15 Soviet_ZiS-5-flatbed YaAZ-3 Truck
203mm_M1931 Artillery IL-15 fighter IL-10a Soviet Infantry with AT Soviet NKVD
Updated graphics IL-16 Yak-3 Yak-9 T-90 SPAA
New British units: Lancaster_Mk.II Blenheim_Mk.IV Spitfire Mk IX British_Matador_Truck AEC_MkI Armor Car ENG_Jeep_M18 Lysander scout plane added 10-19-2012 Quad_Tractor QF-17 pounder switch to Art QF-25 pounder switch to AT Morris C 9/B SP AA Locust
New Italian Units:
IMAM_Ro.57 Fighter BR20 Tac Bomber CANSA FC 20 Italian_AB_41 Armor Car Ita_CR42 for Europe Fighter Ita_G55 for Europe Fighter Truck_Fiat Fiat_666 Truck Dovunque_35 Armor Truck Lancia_3RO Truck P26-40 Tank in Green for Europe Italian_90mm_SPAT Italian_75mm_SPAD Italian MC.202CB added 10-20-2012 Moto Guzzi motorcycle unit Asaldo 75mm 75/32 Mod 37 artillery with switch to AT Comproni Campini
New icon Ita_CR42 Ita_G55 SM82 Ita_Hs129
New German units:
He_111H21 Fiesler167 Scout plane Hs_129C Tac Bomber Ju_88C6 Fighter Bomber 3.7cm_Flak37_Opel_Blitz_AT 3.7cm_Flak37_Opel_Blitz_AA SiG 33 towed Sdkfz 8 Bunker Flak an 88 on half track Panzer_IIIM_schurtzen Mbenz_L4500R_Maultier_Flatbed Truck Mbenz_L4500A_Flatbed Truck Opel_Maultier SdKfz _10-4_AT switches with AA T-34-German 1940 German horse Transport Sdkfz 251/22 Halftrack with AT Do-217M RSO-3_Raupenschlepper German Fiat Truck Arado 234C DSF-346 Do-215B Hornisee AT and AA unit Panzer bridge, portable heavy tank bridge
Hm, is this really based on 1.05? Because if I check my equipment file there seem to be some differences. For example Wurfrahmen 40 already costs over 500 bucks, not 400. Just wondering...
I too see no changes after the install with GME.
I´m running version 1.05. Is it right, that after extracting, i just got the folder "Units" and an equipment.pzeqp ?
(The MODs i have installe are: Panzer General Classic Mod, Real Sound Mod Redux, Historical Insignia Pack, Big Unit Mod - BlackWhite, DLC´s 1939,1940,1941)
Hi welcome.
Yes it's correct. But you have to copy equipment.pzeqp file into a folder named Data and Units subfolder into a folder named Graphics.
So for this to work correctly with GME you have to create these two folders:
MODS\the name you use for this mod\Data (copy equipment file to here)
MODS\the name you use for this mod\Graphics (copy the folder Units to here)
Is there any chance these new units will be put into vanilla v1.10 equipment file, especially since they all have unique ID?
If not, then it would be good to actually build a mod where only the new units only are included. Because then one can use their own skins and not have problems with mod enabler.
I would expect in this AT-AA Mod: equipment.pzeqp (Updated from v1.10 for new units & fixes) skins of only new units that do not exist in vanilla v1.10
(We continue to canvas Slitherine to put them in, but keep track of all changes from vanilla)
Then I have a PzC_Modded_Skins: And I put in all my skins I get from various artists.
Currently the AT-AA Mod has all the skins and gives grief as I want to use other skins. I could probalby remove all the skins from this mod until needed.