Commander: The Great War Discussion

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ScottP
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Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:09 am

This thread is for the news coming in about Commander: The Great War during the press event here at Home of Wargamers!

Commander: The Great War will use a new engine, which will be easy to port to other platforms such as the iPad. The engine will also allow the Lordz Games Studio to introduce new content easily.
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Re: Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:09 am

It will have an in-game tutorial to help introduce players to the game.
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Re: Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:13 am

The game will have a zoomable map to showcase the multiple fronts of World War I, with campaigns to allow players to play short or long games. The options system from the Panzer Corps series will be brought in to allow players to customize their gameplay style, from mouse clicks to unit counters.
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Re: Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:22 am

Commander: The Great War will still retain part of its old roots, such as the research points, bombard cities to affect production points from artillery trains and zepplins. National morale will also have an effect in the strategy, affecting recruitment and even leading to revolution within the nation.
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Re: Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:27 am

With diplomacy in Commander: The Great War, events will not always happen on its historical date. The Lordz Games Studio also announced that an expansion is also in the works to include the possibility of the war going past 1918.
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Re: Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:30 am

Release date for Commander: The Great War will be announced after the press event, but is aiming for within two months.
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Re: Commander: The Great War Discussion

Post by ScottP » Tue Apr 24, 2012 8:31 am

Commander: The Great War will not allow players to invade North America, but if player demand is high enough, the Lordz Games Studio will consider it.
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Re: Commander: The Great War Discussion

Post by adherbal » Tue Apr 24, 2012 8:48 am

Commander: The Great War will not allow players to invade North America
Let me correct that quickly. It's very well possible to invade North America, or at least the part that is visual on the campaignmap (East coast & large part of Canada). It's just extremely difficult due to gameplay mechanics such as efficiency loss for long naval voyages and supply difficulties once you manage to land on American soil. Not to mention the presence of US troops and fleet which might not appreciate your visit.

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Re: Commander: The Great War Discussion

Post by lordzimoa » Thu Apr 26, 2012 12:40 am

New and latest Commander: The Great War screenshots! Go here and especially try and look in full screen mode:

http://www.commander-games.com/artwork/

New Commander: The Great War Intro trailer movie:

http://youtu.be/OapkmQoOibM

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