Artillery Range Bug

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terminator
Lieutenant Colonel - Elite Panther D
Lieutenant Colonel - Elite Panther D
Posts: 1366
Joined: Mon Aug 15, 2011 12:48 pm

Artillery Range Bug

Post by terminator » Fri Jul 13, 2018 9:49 pm

There would seem be a problem with the calculation of the range when artillery is near an edge of the map :

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bru888
Order of Battle Moderator
Order of Battle Moderator
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Location: Long Island

Re: Artillery Range Bug

Post by bru888 » Fri Jul 13, 2018 10:12 pm

Confirmed but only as to appearance. Artillery range itself seems to be functioning properly in this situation.

The Bismarck has a range of six. Both of these ships are in range:

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But moving one ship a hex further away puts it out of range even though the range marker indicates differently:

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So the range function itself is fine, just the range marker is off. Still, it's misleading and should be fixed, so I added it to Current Bugs - Version 6.1.9.
- Bru

shiroronin
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 48
Joined: Mon Dec 04, 2017 2:27 pm

Re: Artillery Range Bug

Post by shiroronin » Sun Jul 15, 2018 1:13 pm

Seen that glitch/bug in the Paris scenario (Blitzkrieg 6.1.9) when my K18 was placed in the city of Laon :idea:
I pressume it's become visible only with the longest range artillery :?:

GabeKnight
Major - Jagdpanther
Major - Jagdpanther
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Joined: Mon Nov 27, 2017 10:24 pm

Re: Artillery Range Bug

Post by GabeKnight » Sun Jul 15, 2018 5:37 pm

I haven't seen this glitch for some time now, and thought it just "went away" :lol:

bru888
Order of Battle Moderator
Order of Battle Moderator
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Joined: Sun Jan 10, 2016 5:39 pm
Location: Long Island

Re: Artillery Range Bug

Post by bru888 » Sun Jul 15, 2018 6:42 pm

GabeKnight wrote:
Sun Jul 15, 2018 5:37 pm
I haven't seen this glitch for some time now, and thought it just "went away" :lol:
OOB issues are like car mechanical problems. They never go away for good on their own. :wink:
- Bru

GabeKnight
Major - Jagdpanther
Major - Jagdpanther
Posts: 1050
Joined: Mon Nov 27, 2017 10:24 pm

Re: Artillery Range Bug

Post by GabeKnight » Tue Jul 17, 2018 1:59 pm

bru888 wrote:
Sun Jul 15, 2018 6:42 pm
OOB issues are like car mechanical problems. They never go away for good on their own. :wink:
:)

Wasn't there some glitch with the height/grid being screwed or something. I thought after that was corrected it may have also fixed this one...

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