Guardsmen Rigging Issue

Tech Support
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Wikkyd
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 45
Joined: Sun Jan 29, 2017 6:36 am

Guardsmen Rigging Issue

Post by Wikkyd » Fri Jul 13, 2018 11:10 pm

Hi there, I forgot to mention this but you may need to quickly send your guardsmen models back to your riggers. Some vertices (points) on the top of the helmet don't seem to be weighted correctly so they're left behind if the head moves, it's hard to see from the regular view but if you zoom in you can see it. Also I think the hands might be a little iffy too but I couldn't get a good look at them either.

zakblood
Most Active User 2017
Most Active User 2017
Posts: 13239
Joined: Thu Jun 12, 2014 6:44 pm

Re: Guardsmen Rigging Issue

Post by zakblood » Sat Jul 14, 2018 4:47 am

ok thanks for the report, the developers will see and comment if needed

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