How does raid work?

Field of Glory: Empires is a grand strategy game in which you will have to move in an intricate and living tapestry of nations and tribes, each one with their distinctive culture.
Set in Europe and in the Mediterranean Area during the Classical Age, experience what truly means to manage an Empire.

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duirixuanyan
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How does raid work?

Post by duirixuanyan » Tue Aug 13, 2019 8:12 am

I know it can damage other countries. But can I loot some money for raiding?

Nithus
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Re: How does raid work?

Post by Nithus » Tue Aug 13, 2019 8:33 am

yes, even take new slaves. Unsuccessful raid can lower your army effectiveness though.

loki100
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Re: How does raid work?

Post by loki100 » Tue Aug 13, 2019 9:03 am

duirixuanyan wrote:
Tue Aug 13, 2019 8:12 am
I know it can damage other countries. But can I loot some money for raiding?
yes - make sure you have the message level set to average and you'll see your gains, can be very profitable.


but if you are a civ level 1 tribe be careful - the resulting slaves can really unbalance your capital.

In addition, if you get very lucky, you can destroy structures, if you are unlucky your army can lose a lot of effectiveness

vakarr
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Re: How does raid work?

Post by vakarr » Fri Aug 16, 2019 3:13 am

Yes raiding is the prime source of income for tribal nations. took me quite a while to work out that to do it, all you do is put an army next to the target and click "raid" - don't tell it to move anywhere.

Cfant
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Re: How does raid work?

Post by Cfant » Tue Feb 23, 2021 10:26 am

Hi!

I have buildt 5 pirates ships and sent them to a nearby coast. After 30 turns - not a single successful raid (yes, raid enabled). Am I missing something? Fleets seem to be expensive... and how can I increase the probability of a successful raid? Even if I place my 18-unit army next to an empty province, the raids (it works for the land army, at least they try it :D) are 99% unsuccessful.

And how do I protect my provinces? Do local units help? And better as a field army or as a garrison?

Unfortunately, none of this is in the manual.

Gray Fox
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Re: How does raid work?

Post by Gray Fox » Tue Feb 23, 2021 1:24 pm

I've never used pirates, so I can't help you there. However, walls protect your regions. Better walls add to the garrison. Military Expertise (ME) supposedly improves garrison training. ME is the total value of all of your military structure levels averaged with the total number of your regions. So if you have 10 regions each with a level 3 military structure, then your ME is 3.
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Cfant
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Re: How does raid work?

Post by Cfant » Tue Feb 23, 2021 1:52 pm

Thanks! Also found an old thread concerning raids. Army strength compared to ((region defense*3)+buildings). So if a region has defense 10, you should have raiding strength 40 to have any chance.

Would be great to have such rules of thumb in the manual or ingame :)

Pocus
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Re: How does raid work?

Post by Pocus » Fri Feb 26, 2021 1:21 pm

Don't forget that raids won't happen against nations with 25+ relationships, this can explain no raiding attempts.
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

Cfant
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Re: How does raid work?

Post by Cfant » Fri Feb 26, 2021 2:10 pm

Not really, because the other raid me :? With much more success, as I must add. Strange thing, the AI raides me successfully with 1-2 units in the neighboring region, while I fail with a strength 40 army which I give the raid-command.

Well, it works ok when I raid an undeveloped region (which gives not much loot, but well). It's really bad if I try to raid an other nation. Has the AI any advantage in raiding? It's strange how often the AI succeeds against overwhelming numbers, even in my garissoned capital.

Pocus
Ageod
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Re: How does raid work?

Post by Pocus » Thu Mar 04, 2021 8:34 am

No, there is no such thing. Either bad luck or a kind of cognitive bias from you. You remark when the AI succeeds, but don't all the time it fails?
AGEOD Team - Makers of Empires, ACW2, WON, EAW, PON, AJE, RUS, ROP, WIA.

Cfant
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Re: How does raid work?

Post by Cfant » Thu Mar 04, 2021 9:32 am

Yes, that may be :lol:

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